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    Guardian of the Fleet Senior Member Shahed's Avatar
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    Exclamation Passive AI is not fixed.

    Greetings

    I thought it necessary to post this. This is mainly an informative post of my experience with Update 1, with regards to passive battle and campaign AI.

    I'm playing H/VH.

    I've just done a bridge battle, and for the 5th or 6th time (this is only one example) out of slightly more than a dozen or so battles, the AI has just stood there. It's worth mentioning that the AI army was shouting orders in loops but no action was being taken, damm rebellious troops! ;)

    In a few battles, actually in most, the AI still allows itself to be shot up, it does not move.And if it does anything at all, it is a 20 second charge and then back to the wall for the firing squad. of course the problem also may be that the AI is not making enough investment in anti-missile troops (e.g light cavalry).

    It's better as it does'nt happen all the time, but passive battle AI is not fixed.

    I can see 3 armies for a total of more than 2200 men, amassed on one of my borders. I have 600 men defending that border, my army is sitting on a road in flat terrain, ideal ground for a battle. The Polish AI is clearly in the superior position yet for about 8 turns the situation has remained the same. No attack and no movement.

    Incidentally I also have 4 Crusade armies for about 3 turns now close to the same spot, in the same province (you can imagine the combined armies of these foes would be overwhelming) They don't attack, and they don't move either. Possibly because the Bosporus is blocked at both land bridges by my fleets, fact remains they don't attack, withdraw, or move.

    The campaign map AI is much better, as I see fewer instances of this, but it is not fixed either.

    That's 2 points off the readme which are out.

    This needs to be reviewed for update 2.
    Last edited by Shahed; 12-20-2006 at 15:11. Reason: Formatting, emphasis.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

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