Results 1 to 18 of 18

Thread: Britannia Divided: Total War

  1. #1
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Britannia Divided: Total War


    The Acknowledgements:

    All credit goes, where due, to the original respective authors of all work borrowed.

    Creative Assembly, firstly.
    R'as al Ghul, Asai Nagamasa, cegorach, macsen rufus, Raz, Puzz and many others for answering my questions and providing tech knowledge.
    Lord Zimoa of Flanders, and the rest of the guys over at HTW for letting me use some of their excellent texture work.
    BKB, for letting me use textures and icons from his excellent Age of Warlords mod.
    Tyberius, for letting me use icons from his excellent upgrade of Viking Horde's XL Mod.
    Anyone who ever wrote a modding guide (Barocca, Duke John, Wellington, starkhorn, etc), thanks!
    Martok, for providing the name of the mod, encouragement and help getting a hosted space.
    Asai Nagamasa for letting me share this sub-fora space with him and encouragement.
    YLC, for his offers to help and constant prodding.
    Agraes, Ranika, Trashaholic, Ian, Spongly, over at Authurian Total War for the research they undertook for their mod. Without the work they did for their mod my limited knowledge of the Irish, Celts and Picts of old would have seriously hindered any possibility of me finishing this mod.
    Viking Horde, for any of the textures and icons I may have borrowed from the excellent XL mod.
    Everyone who ever expressed interest in the mod. Thanks guys. I hope you enjoy it.



    The Factions:

    The Dál Riatans
    The Kingdom of Leinster
    The Princedom of Powys
    The Kingdom of Aileach
    The Kingdom of Wessex
    The Kingdom of Mercia
    The Kingdom of Northumbria
    The Picts
    The Vikings

    To Be Added:
    The Kingdom of Connachta
    The Kingdom of East Anglia
    The Kingdom of Essex
    The Princedom of Gwynedd
    The Kingdom of Mide
    The Kingdom of Munster
    The Strathclyders

    Possible:
    The Jutes
    The Dukedom of Defet
    The Dukedom of Gwent
    The Dukedom of Cornwall

    The Units:

    14 Saxon Units
    19 Irish Units
    21 Welsh Units
    15 Picttish Units
    12 Dál Riatan Units
    10 Viking Units
    Plus Regional Units
    New Viking Spy, Assassin and Emissary graphics

    The Map:

    Work In Progress.

    Still To Do:

    That annoying thing called a MAP!

    Downloads:

    Buildings Only:
    Britannia Divided - XL V0.1
    (Warning may or may not work with Tyberius' Final 3.0)

    Britannia Divided - Vanilla V0.1

    Buildings and Units:
    Britannia Divided - XL V0.2
    (Warning does not work with Tyberius' Final 3.0)

    Britannia Divided - Vanilla V0.2

    Patch:
    Britannia Divided - V0.22
    Last edited by naut; 02-19-2010 at 17:19.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  2. #2
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Beta up now.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  3. #3
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: Britannia Divided: Total War

    Marvelous!
    "MTW is not a game, it's a way of life." -- drone

  4. #4
    Member Member DragonsWarrior's Avatar
    Join Date
    Apr 2008
    Location
    Chessington, Surrey, United Kingdom
    Posts
    5

    Default Re: Britannia Divided: Total War

    is the mod out know ?

  5. #5
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Yes, all the buildings and units are out and working, (see above). I'm currently working on the map.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  6. #6
    Member Allu X's Avatar
    Join Date
    Feb 2009
    Location
    England, United Kingdom
    Posts
    32

    Default Re: Britannia Divided: Total War

    Any progress on this mod?

  7. #7
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Once I kick out the kinks in my new PC there could very well be some more features released. Good to know I'm not the only one playing.

    Edit: And I find where my ruddy disc disappeared to.
    Last edited by naut; 02-18-2009 at 11:54.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  8. #8

    Default Re: Britannia Divided: Total War

    Quote Originally Posted by Psychonaut View Post
    Once I kick out the kinks in my new PC there could very well be some more features released. Good to know I'm not the only one playing.
    Gah, tell me about it. As soon as I can run MTW again I'll be installing BDTW and I'll be available to do some testing etc.


  9. #9
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    I'm currently working on adding unit graphics; and more importantly balancing and tweaking the AI and province/buildings incomes since they are completely over the top.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  10. #10

    Default Re: Britannia Divided: Total War

    Quote Originally Posted by Psychonaut View Post
    I'm currently working on adding unit graphics; and more importantly balancing and tweaking the AI and province/buildings incomes since they are completely over the top.
    What will you do with Abbeys? Leave them as they are or reduce their income? I think they imbalance the game somewhat and act mainly as magnets for the Vikings. Also if the AI relies on them and the provinces gets razed they can plunge into the red quite quickly. It may be an idea to reduce the income and building cost of Abbeys and try to tweak provincial income and trade to give a greater balance instead?

    Also how about starting the Vikings off as Catholic? That way you can assign them a less destructive AI type (Catholic Expansionist maybe?) and watch them actually colonise Britain instead of raiding/razing a few provinces, getting stuck on Man for a few years and going slowly bankrupt. As Catholics they would have a better chance of holding down provinces (due to being the same religions as all other factions) and will stop the aggressive raid/raze/flee behaviour.

    Last edited by caravel; 02-27-2009 at 17:44.

  11. #11
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Quote Originally Posted by Asai Nagamasa View Post
    What will you do with Abbeys? Leave them as they are or reduce their income? I think they imbalance the game somewhat and act mainly as magnets for the Vikings. Also if the AI relies on them and the provinces gets razed they can plunge into the red quite quickly. It may be an idea to reduce the income and building cost of Abbeys and try to tweak provincial income and trade to give a greater balance instead?
    I've reduced their cost and income, I still have to tweak it a bit so the AI doesn't build them as much. Most of the problems were from other buildings which earned small amounts of money, I set the amounts too high, so the cumulative effect caused imbalanced gameplay. Especially in areas where farm income is high.

    Quote Originally Posted by Asai Nagamasa View Post
    Also how about starting the Vikings off as Catholic? That way you can assign them a less destructive AI type (Catholic Expansionist maybe?) and watch them actually colonise Britain instead of raiding/razing a few provinces, getting stuck on Man for a few years and going slowly bankrupt. As Catholics they would have a better chance of holding down provinces (due to being the same religions as all other factions) and will stop the aggressive raid/raze/flee behaviour.
    That's definitely an option. But most of my AI woes are coming from Mercia/Wessex/Ireland. Ireland I'm not too worried about, once I get the map and extra factions working it'll be fine. But Wessex and Mercia are just . Less so now I've tweaked incomes somewhat, but I may have to stem the flow of their coffers some more, they end up with massive armies, perhaps increasing support costs would be the most apt option.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  12. #12

    Default Re: Britannia Divided: Total War

    Quote Originally Posted by Psychonaut View Post
    That's definitely an option. But most of my AI woes are coming from Mercia/Wessex/Ireland. Ireland I'm not too worried about, once I get the map and extra factions working it'll be fine. But Wessex and Mercia are just . Less so now I've tweaked incomes somewhat, but I may have to stem the flow of their coffers some more, they end up with massive armies, perhaps increasing support costs would be the most apt option.
    Hmmmm... perhaps find the exact territorial extents of those kingdoms and try to take some of their provinces and make them rebel? Also adding some other English factions might be an idea? You can break the Saxons up into about 5 factions i.e. the East Anglians, East Saxons, Kentish, South Saxons and West Saxons. The Mercians are always going to be big and dominant and situated in some of the best farmland. There's not much you can do about that. The most important part is restricting the Huscarles. Perhaps reducing the unit size and increasing the recruitment cost? You could also fiddle with the stats. Reducing defence and morale stats will go towards balancing therm without completely nerfing them.

    -Edit: By the way now that I have MTW up and running again I intend to give this mod a try later this evening.
    Last edited by caravel; 03-02-2009 at 09:59.

  13. #13
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Quote Originally Posted by Asai Nagamasa View Post
    -Edit: By the way now that I have MTW up and running again I intend to give this mod a try later this evening.
    Be sure to download and install this quick update then, Version 0.21. Fixed some minor bugs.

    See OP for patch.
    Last edited by naut; 02-19-2010 at 17:15.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  14. #14

    Default Re: Britannia Divided: Total War

    oi,


    is this mod still alive? any process?

    sorry, not meant to hurry ye lot, I'd just be very interested to test this mod

  15. #15
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: Britannia Divided: Total War

    I'm curious as well. I don't know if it's dead, but I'm sure Psychonaut's progress on BD has slowed, as I don't believe he's had a whole lot of time to work on it the past several months.

    I do hope it's still coming out. This mod has always looked very promising, and I still look forward to playing it.
    Last edited by Martok; 09-17-2009 at 06:40.
    "MTW is not a game, it's a way of life." -- drone

  16. #16
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Britannia Divided: Total War

    Bump... Some bugs really, really, really needed fixing. Having a download in it's unbalanced state was somewhat of a cop-out. Thus v0.22 is above.

    Tested:

    - Pretty balanced.
    - The Vikings no longer only raze and flee, they actually settle now.
    - Land-bridges for Domon that were missing.
    - Land-bridges from Ireland to Man and the British Mainland for game-play purposes.
    - More balanced unit prices/province incomes.
    - Fewer/more costly agents.
    - Cheaper boats to assist the Vikings and stop them stagnating.
    - Factions behaviour changed, most are defensive so as to avoid burn-out. Picts and Welsh are expansive to give them a shot.
    Last edited by naut; 02-20-2010 at 09:40.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  17. #17

    Default Re: Britannia Divided: Total War

    I just downloaded! That's right: I'm bringing this mod into 2011! Thanks, Psych.

  18. #18
    Member Member Ceretic's Avatar
    Join Date
    Mar 2013
    Location
    London, England
    Posts
    7

    Default Re: Britannia Divided: Total War

    I am messaging you about this mod. Very interested in helping. I have some ideas...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO