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Thread: Odd yet interesting find regarding missile units

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  1. #14
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: Odd yet interesting find regarding missile units

    A 4% advantage isnt statistically significant for the number of tests you did - it could just as easily have been 4% worse performance. It seems clear that there is no real difference - its just random variation.

    Of course there is also the matter of what effect incoming fire will have on your archers depending on formation (due to the over/undershoot effect). It would be interesting to see how 2 sets of archers performed against each other with different rank depths.

    Thats assuming, of course, that the over/under shoot we see on screen actually makes any difference to the number of hits - i.e. whether the game is actually tracking individual missile arcs to see if they hit anyone or (as is more likely the case, since this is how it works for melee combat) if the game works out a chance to hit for each missile based on all the relevant factors, then displays a precalculated number of hit/miss animations for each volley.
    Last edited by Daveybaby; 12-19-2006 at 13:12.

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