Is this factual? My experience has been that my archers miss as badly in the left-right direction as they do short-long, giving them a circular kill zone centered on the enemy unit's center. If they do in fact miss as often in the left-right direction, then unit formation should have little effect. The increased overs and unders you note, however, may be due to the fact that you can make the unit more shallow in the extreme case than you can make it slim width-wise in that extreme case: i.e. a 2-deep line still leaves more miss room than does a 4-wide line with identical kill-zone circles centered on them, so this likely accounts for long lines taking fire better.Originally Posted by Doug-Thompson
If you are indicating they actually fare better (take less casualties and inflict more), then I'm guessing it's not the case since no matter how many archers are engaging currently with the enemy melee unit, they should still kill and die with the same per-man chances. What the box should do, however, is keep less archers engaged with less enemy melee units at the same time. So while the survivability of the archers is no better in that they will still be killed by the melee unit while taking down the same number of the enemy as they would in a thin line, one important thing did change - it will take the encounter considerably longer to be over as you've limited the number of active participants (and so your presumably outclassed archers will die at a proportionately slower rate), and thus your other units have considerably more time to engage the enemy flanks and rear, decisively winning the battle.Originally Posted by Doug-Thompson
So in all melee situations it seems you need to mind formation: if your troops have the edge, you want long thin lines so the maximum number of troops are engaged at once, and the battle ends quickly, before the enemy can make a tactical reaction. If your troops are outmatched, you want a less wide formation to keep less of your troops engaged at once, thus dragging out the engagement so you can make a tactical play and save as much of your engaged unit as possible. You can of course do different things like box up a superior unit to extend the engagement and slaughter the enemy even more effectively with a flank/rear cav charge, but I wanted to point out the most straightforward and easy-to-see benefits and implications of the formations first and foremost, just to illustrate my point.
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