Set the chance to 100. Make a merchant. If he has the trait, your trigger works.
Just remember to set the chance back to whatever you intended afterwards !![]()
![]()
Set the chance to 100. Make a merchant. If he has the trait, your trigger works.
Just remember to set the chance back to whatever you intended afterwards !![]()
![]()
Anything wrong ? Blame it on me. I'm the French.
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