Hi Everyone, anyway this is the problem (in export desr unit)
type Animated_sticks
dictionary Animated_sticks ;Animated-Sticks
category infantry
class light
voice_type Light_1
soldier sticks, 60, 60, 1.0
animal stickburn
attributes sea_faring, hide_forest, can_sap, hide_anywhere, very_hardy, can_swim
formation 1.2, 1.3, 2.4, 2.4, 6, square
stat_health 1, 0
stat_pri 5, 10, no, 0, 0, melee, simple, slashing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh
stat_sec_armour 0, 1, flesh
stat_heat 4
stat_ground 0, 0, 0, 0
stat_mental 50, disciplined, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 100, 210, 70, 100, 10
ownership slavs, roxolani
Bits in bold are stuff I added after a test then added them then tested it again with it, im not sure what the problem is... before anyone ask were here is the descr animal file in the orginal RTW
type stickburn
class pig
model sticksfire
radius 0.75
x_radius 0.35
height 1.0
mass 0.5
can somebody correct it and tell me what ive done wrong, and here is the descr model bit (back in BI)
type sticksfire
skeleton fs_pig
indiv_range 40
texture bi/data/models_unit/textures/black
texture roxolani, bi/data/models_unit/textures/white
model_flexi bi/data/models_unit/scratchman.cas, 15
model_flexi bi/data/models_unit/scratchman.cas, 30
model_flexi bi/data/models_unit/scratchman.cas, 40
model_flexi bi/data/models_unit/scratchman.cas, max
model_sprite 60.0, data/sprites/romans_julii_roman_principes_sprite1.spr
model_tri 400, 0.5f, 0.5f, 0.5f
Bookmarks