Well, I am almost done my first attempt at a mod. Still testing a few things.

What is has so far, also listing the bugs associated to see if anyone has some ideas on how to fix them

Ancillaries and Trait fixes based on the 3 big bug fix mods released by Orientis, the.seneschal, and Kobal2fr. I found all 3 have a little something the other doesn't but together they nail down just about every problem. So I've done my best at piecing them all together and trying to make the best of all worlds. Also found a few duplicate trigger names that none of them had addressed causing the trigger not to fire off and made a few tweaks myself. Lots and lots of time spent in Beyond Compare 2 messing with and comparing the different files.

- The bug I found is when you use any modded trait file with an old save game it screws up all your family members current traits. New campaigns do not seem to be affected. Don't know if it is trying to read the old trigger positions or what.

Added the Patriarch Ancillary for Orthodox factions.

- The only bug I have with that is minor. It is the one I mentioned before, when you mouse over the Orthodox Patriarch it says he is a cardinal. Not really sure how to fix that. He does get the unused level 2 priest model in the game though which looks kind of cool.

Also have made all units that are in custom battles recruitable in campaign. Mounted Longbowmen, Dismounted Tuaregs, Dismounted French Archers, Dismounted Broken Lances, ect.

Increased the cavalry attack bonus for pike units. Currently they are no better then regular spearmen in the vanilla game.

Lowered the costs of armories slightly to make them a little more worth building despite their diminishing returns.

Made various merc units availible in custom battles for the appropriate factions.

Includes zxiang1983's ballista and cannon tower fix.

Pointed the Descr_Culture.txt file to make aztec cities not appear as middle eastern cities on the campaign map. Unfortunately cannot do the same for the battle map since CA never made textures for them.