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Thread: CherryVanilla : BUG-Fixed VnV's

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  1. #1
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Something wrong...

    Quote Originally Posted by Kobal2fr
    @Slaists : now that *is* weird. Do you have any other mods installed ?
    No, yours is the only one. And I even tested whether yours was the culprit. I removed it, replaced the _descr_character_traits file with the original one and reloaded the game. Character traits were displayed correctly (for the same save-game)... Once I put your _traits file back in - the same effect as before: Anti-traits instead of traits displayed. I can send you the "before" and "after" tgas.

    Now, that I think of it: I also had a moorish general beseiging a castle. On the day, the castle attackers sallied his traits all of a sudden summed up to having -9 morale on my troops (utter idiot, etc.) He was quite normal before I reloaded the save game.
    Last edited by Slaists; 12-25-2006 at 16:07.

  2. #2
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: Something wrong...

    Could you rather send me both saves if you still perchance have them ?

    I think I remember reading that the traits file is only checked on a new game though, but that will be easy to test of course.

    I *did* notice an oddity of the sort during one of my early tests of the file, in which my king suddenly had 10 authority (started with 4) when the only thing changed was he got Insane 3 at the end of each turn, which if anything should have made his authority drop like a brick.

    I don't understand what would cause these mishhaps though. Take merchants for instance : all I changed for them was add a creationtrigger (run only once, can't affect one you've used for long), lower two thresholds and add an EndTurn trigger for ExoticTastes. Nothing in this should be the cause for a major case of teh funnies :/

    Might be that with the additional traits, characters hit their maximum number of traits, or too many of their traits affect the same stat. Might also be that the traits that weren't given a trigger weren't given a trigger for a good reason : they weren't properly finished yet (this is highly unlikely though, as they have proper definitions in the data\text files and all). I may also have overlooked the other traits file, the one which lists all used traits in the game - if all the traits defined in the descr_ file are not listed there, it might cause problems. I'll check ASAP.

    Then again, as has been noted in another thread, the mechanics of antitraits seem to have gone pearshaped bigtime in M2TW, so they likely might be a reason for this as well. Stay tuned : next version will probably do away with them alltogether and replace them with a lot of triggers.

    I'd still like to pick at your saves though :)
    Anything wrong ? Blame it on me. I'm the French.

  3. #3
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: CherryVanilla : BUG-Fixed VnV's

    ok, I will send you the save file. can you private-msg. me your e-mail address? i do not seem to be able to send an attachment here. note that it's actually one save file: if it is loaded with your character descr. file, it displays the awkward stats. if the same file is displayed using the original character descr file, normal stats appear.

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