Quote Originally Posted by BigTex
The problem with chasing routers was there pre patch also. And it was just as bad. After a unit routs the attackers immediatly halt, stop reform, then wait a moment, turn to face the correct direction. Then they return to fighting. During all that they will also halt all attacking, even if the enemy king is right in the middle of 10 of them. Most irritating thing I've ran into.

Best way I've found to deal with this is to move them quickly, then after they get going attack again. Not a real solution but it sorta works. Granted thats what I did prepatch, havent gotten into a position post patch for that to work. There's also the problem when chasing routers for them to completely halt for a minute or two. Or cav will also when pursuing spread out into hugely spaced formations.
My experience with chasing routers is that the chaser will spread out in every single direction like a supernova instead of staying as a single unit trying to kill the chasee.