Sorry, but you cannot use any sort of historical justification for the present state of unit cohesion and router chasing AI. Yup, I'm sure battles were quite chaotic, but in a game, they should be managable or else it won't be fun. And sending in my heavy infantry to attack and watch only 15 of the guys in the unit actually attack while the other 105 chill out behind them is, oh, what is that word that I'm looking for, oh yeah, it's the exact opposite of fun.
I don't think it's a bad game by any means. It's fun, but that doesn't negate the fact that CA should be embarassed for being okay to release this game in the state it was/is in. It shows a major drop in quality and care in their products that is easily visible to the customer.
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