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Thread: Thinking of uninstalling the patch!

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  1. #1
    Member Member Satyr's Avatar
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    Default Re: Thinking of uninstalling the patch!

    Quote Originally Posted by Quillan
    Because the developers aren't Blake. Blake plays Civ 4 with a skill I can barely conceive. I hang around on Noble and Prince, while Blake routinely wins on Deity. Top off his play skill with strategic skill and programming skill, and Blake (and others like him) can take the game places the developers couldn't. They come up with the ideas, and give them a direction, but the players take that to places they never imagined. How many times have games been patched for exploits that seem obvious in hindsight but nobody ever considered in advance?
    When I played AOK seriously, the devs actually hired the best players to help develop and play test the game. While I agree that Blake and others like Vel play at a level that most of us can only dream of, the devs ought to take advantage of people with the fortitude, brains, and stamina to learn a game inside out and hire them to help create a better game. The budgets for a major game like MTW are huge and a couple more people working on the AI is not going to have a serious impact on the bottom line. If you really care about your product you do what is required to make it as good as it can be. I have seen several companies do this and am always disappointed that CA doesn't. It is my firm belief that the only reason CA has been as sucessful as they have been is because they have a monopoly on this type of game. The first time a serious competitor comes along that actually tries to create a great game, CA are in trouble.

  2. #2
    Member Member Barry Fitzgerald's Avatar
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    Default Re: Thinking of uninstalling the patch!

    I agree that CA seem to have it all to themselves..there is no real competition as such...

    Imperial glory was a sort of competitor...kind of...though that was a flawed game in itself...(though not bad if you overlooked some areas)

    Rest of the bunch are more specialist wargames..much more serious such as Take Command 2nd Manassas...etc etc...but they are really not mainstream appeal..and are for the more heavy wargamer..strategy player.

    Competition is good..CA has little almost..and this doesnt help drive them to improve games as much as they could. Most of the criticism of the latest game..leaving aside issues as such is that it does not push the genre....

    I still think CA are afraid to get down 'n dirty with a more intensive or advanced game...fearing that the casual gamer may be put off...games like Civ 4 show that you can have great depth..but also newer players need not be put off by it..or bogged down in micro management..

    In many ways it is easy to spice up the eye candy...a lot of games do this...few deliver..maybe ones like Oblivion do...most great games I have played are so so on the graphics..gameplay is really what counts..

  3. #3

    Default Re: Thinking of uninstalling the patch!

    Quote Originally Posted by Quillan
    Games are complex, and get more complex every generation. Bugs are going to slip through, and there are a lot more people playing after release to find those than in any beta test period.
    I'm not sure I read this correctly, but if you're suggesting that something like unit cohesion just "slipped through" than I must say I have troubles swallowing it. I noticed the damn thing the very first battle I ever played in M2, and became seriously annoyed by it quite soon afterwards. I'm sure CA knew about it, it was just too difficult to fix before release and they gave us (again) only 75% or so of the game, with the rest of it coming, hopefully, next year, in small installments dubbed "patches".

    Quote Originally Posted by Quillan
    The more tools we have at our disposal, the more obvious stuff we can fix.
    True. This isn't however an excuse for the sorry state this game was released in (and still is, one patch later). I don't play it now, no time with the holidays and all, but I plan to start again in Jan.'07. My big problem is - I'm contemplating a large amount of modding, bugfixing, rebalancing, tweaking etc. that needs to be done before starting a new campaign. It'll probably take me 1-2 weeks to cover all the holes that can be covered. And then, in Feb. after the patch, I'll probably have to do it all over again.
    It's so very true (and thanks to CA for this) that this game offers a lot in the way of modding and customizing your playing experience. Modding in itself can be quite fun, too. It should be optional though, not mandatory as it stands now - having to fix it before you play it sounds like a DYI project. Too much like work, and I didn't pay 50$ to work on the game, but to play it.

    Phew, there it is...
    Sorry for the slightly OT rant, but I needed to vent some steam about my love-hate relationship with TW.

    "That's what we need : someone who'll strike the most brutal blow possible, with perfect aim and with no regard for consequences. Total War."

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