Hmmm. While what you say is mostly true, I still can't reasonably find an excuse for some of the problems. See, for example, the previous posts about suicidal generals. It made me cringe, because it brought back memories of long threads about it in the times of the first MedievalTW game. That was, what, 4-5 years ago ? That's long enough "after the fact" for it not to be an issue anymore. Also, the best players would have been quite easy to find even before M2TW was released - they're the same as the best STW, MTW, RTW players, and quite abundant on these forums (and other places).Originally Posted by Quillan
NOTE : I haven't experienced the suicidals myself in M2TW, or at least not very obviously.
I never played Civ, but I know that there are no real time battles in it, so I think that however complex its strategical AI might be, it pales in comparison with the difficulty of coding a working battlefield AI as in TW.Originally Posted by Quillan
Your assumption about there being two different "AI brains" for campaign/battles is most certainly true.
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