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Thread: Damn Crusade Won't End

  1. #1

    Default Damn Crusade Won't End

    In my Turkish campaign, I had a crusade called many many many turns ago. If I remember correctly, about 6 factions joined it, then I believe I got a couple of ceasefire offers (which I profitted nicely from), and then I managed to trap 4 crusading armies from 4 factions when they tried to cross the landbridges at Constantinople.

    Several turns later, I managed to assasinate all 4 generals. (Strangely, the turn after the assasination, the entire armies disappeared.)

    But, it's now been like 25 turns AT LEAST since the crusade was called and it still shows up as a mission. How do I get it to end? I want an alliance with the Pope-o-matic, and I can't offer one, I believe because there's still a crusade.

    Is there any way to tell who is still in the Crusade (without toggling FOW) so I can send my assasins out to deal with it? I suspect that there is some AI crusader army trapped in Iberia or England or something. I just want this damn thing to end!

  2. #2
    Praeparet bellum Member Quillan's Avatar
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    Default Re: Damn Crusade Won't End

    Only by finding the existing crusade armies can you tell who is still active in it. The catholic factions have 10 turns from when the crusade is called to join it; after that time it is locked. It doesn't end until the target is taken or all the crusade armies are gone. In my Byzantium campaign, I had a jihad called against Constantinople. Due to what I think was a bug, an Egyptian army that joined the jihad near the city of Jedda sat motionless for nearly a century (!) and didn't start moving until the general was in his 60s. The spy who found the army died of old age standing there watching it, and it never suffered desertion in all that time. When that army was finally destroyed the jihad ended.

    Probably those remaining crusader armies are stuck someplace unable to move for various reasons. The crusade will end when they do, whether that is by assassination, battle, or general dying of natural causes. If you don't want to toggle the fog of war to find them, send out a plethora of spies. You know the routes they're likely to take, so search them out.

    In my Venetian campaign, a Portuguese crusader army heading for the middle east went south of Venice instead of north of the city. I thought at first it was going to hire boats to go by sea, but instead it sat there for about a decade. The crusade ended a couple of turns after it arrived, but the army didn't move. It eventually turned rebel when the Portuguese were eliminated by the Spanish and I had to go fight it.
    Age and treachery will defeat youth and skill every time.

  3. #3

    Default Re: Damn Crusade Won't End

    Interesting. I'm thinking that as I recall Portugal had joined the crusade and then later offered a ceasefire. I never saw a Portugeuse crusader army. I wonder if they are stuck in Italy too!

    Question: if a faction joins a crusade, and then offers a ceasefire with the faction that owns the crusade's target, can they still be in the crusade?

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