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  1. #1
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Adding Provinces/Regions

    OK... It has come time to admit that I don't know what the hell I am doing.



    Is there someone out there that is knowledgeable (and kind) enough to post a tutorial on adding new regions on M2TW. I've been trying different things, but none of them seem to work.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  2. #2

    Default Re: Adding Provinces/Regions

    what is the error msg you get at the end of the log

  3. #3

    Default Re: Adding Provinces/Regions

    Adding a new region called Avalon
    I use a program called Irfanview to convert the map tga to BMP
    using windows paint i pick a new color in the define custom colors
    take note of the 3 values for red green and blue
    they are needed for a txt file
    after painting in the new province delete the map.rwm and use Irfanview to convert back to tga
    next file is descr_regions.txt
    here is where those 3 color values go(75 75 75)
    Region name
    city name
    faction creator
    rebel type
    color
    resources which include hidden ones
    next 2 numbers not sure of, one is base farm value I believe
    last is religion
    example below

    South_Wales
    Avalon
    england
    Welsh_Rebels
    75 75 75
    coal, wool, atlantic, explorers_guild
    0
    4
    religions { catholic 85 orthodox 0 islam 0 pagan 12 heretic 3 }

    next file up is imperial_campaign_regions_and_settlement_names.txt
    region name
    city name

    example
    {South_Wales}South Wales Region
    {Avalon}Avalon

    next file is descr_regions_and_settlement_name_lookup.txt

    example
    South_Wales
    Avalon

    next file is descr_mercenaries.txt
    here is where you add the province for mercs and such

    example
    pool England_Wales
    regions London_Province Nottingham_Province York_Province Wales_Province South_Wales
    unit merc cog, exp 0 cost 200 replenish 0.36 - 1.0 max 2 initial 1 religions { catholic } crusading
    unit merc cog, exp 0 cost 1000 replenish 0.03 - 0.15 max 2 initial 1


    next file is descr_strat.txt

    example
    settlement
    {
    level town
    region South_Wales

    year_founded 0
    population 2200
    plan_set default_set
    faction_creator england
    building
    {
    type core_building wooden_pallisade
    }
    }


    now if you put everything in correctly you will have a new province
    Last edited by Merlin's Apprentice; 12-10-2006 at 16:10.

  4. #4
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Adding Provinces/Regions

    I followed this step by step and it works perfectly. Thank you very much.

    ...now how about adding units to the settlements? ;)
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  5. #5

    Default Re: Adding Provinces/Regions

    You just need to put what units you want in the settlements in descr_strat, below is an example for a rebel settlement near byz empire, which are all listed at the end of descr_strat:

    character sub_faction byzantium, Georgios Iasites, general, male, age 29, x 191, y 71
    army
    unit Byzantine Spearmen exp 0 armour 0 weapon_lvl 0
    unit Trebizond Archers exp 1 armour 0 weapon_lvl 0
    unit Byzantine Spearmen exp 0 armour 0 weapon_lvl 0
    unit Trebizond Archers exp 1 armour 0 weapon_lvl 0

    You just need the coordinates of the settlement by using show_cursorstat. Works the same for faction settlements, except you put that information in the factions area of desc_strat, and the difference being you don't use sub_faction, example below:

    character Nero Corrigarius, general, male, age 36, x 147, y 90
    traits GoodCommander 1 , NaturalMilitarySkill 1 , PublicFaith 2 , GoodAdministrator 1 , Intelligent 1
    army
    unit Pavise Crossbowmen exp 1 armour 0 weapon_lvl 0
    unit Mailed Knights exp 0 armour 0 weapon_lvl 0
    unit Italian Spear Militia exp 1 armour 0 weapon_lvl 0
    unit Italian Spear Militia exp 1 armour 0 weapon_lvl 0

    Hope that helps
    Nem

  6. #6
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Adding Provinces/Regions

    Very helpful, Thank you. I just have a few further questions:

    How do I choose names for rebel factions? Can I add Rebel family members? How about armies with only a captain?
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  7. #7

    Default Re: Adding Provinces/Regions

    I guess i should start out saying hi as this is my first post.

    Im having a major problem following the howto: it seems my version of the game doesnt include the imperial_campaign_regions_and_settlement_names.txt -file. Ive searched for it nothing comes up, except for the string-file almost named the same. I tried to follow the howto just ignoring that the file is missing, it doesnt work, the game crashes.
    Ive also tried to use the unpacker, to see if the file would show up, it doesnt. The game runs fine, ive bought it (its not some illegal crackversion), but for some reason it wont run from the dvd, i have to crack the .exe.

    Reinstalling the game isnt to any help either.

    Its the nordic version, which I guess is the standart english version with a different introduction to the booklet.

    Can anyone explain and help me add provinces?

  8. #8
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Adding Provinces/Regions

    Quote Originally Posted by Merlin's Apprentice
    what is the error msg you get at the end of the log
    The error message said something about Palermo not being allowed to have a port. The problem is, I have done nothing to Palermo. I'm going to start from scratch and follow your guide that you put up. I'll let you know what happens.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

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