Page 1 of 2 12 LastLast
Results 1 to 30 of 51

Thread: How to play as the Mongols/Timurids without modding!

  1. #1

    Default How to play as the Mongols/Timurids without modding!

    Barbarian Invasion players out there may recall that I once released an All Factions mod for BI which including allowing you to play as the various emergent factions as they appeared in the vanilla game by having the game auto-pilot to the point they emerged and then handing the player control.

    I was going to release a similar mod for M2, however CA have made it so staggeringly easy that no modding is required!

    Here's what to do:

    Have a look in your Medieval II Total War folder and you'll see a file called medieval2.preference.cfg - right click on this file and go to Edit and the file will open in Notepad.

    Add the following three lines to the [multiplayer] section (which were originally posted here):

    [multiplayer]
    playable = true
    hotseat_turns = true
    hotseat_scroll = false


    Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).

    Launch the campaign and bring down the M2 console by pressing the ' key.

    Type in:

    control mongols

    or

    control timurids

    depending on which you want to play as. Then type in:

    control england




    The game will then autopilot you (warning this may take a while) to the appearance of your chosen faction and give you control of them.

    Last edited by Epistolary Richard; 12-20-2006 at 01:51.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  2. #2
    Pelekyphoros Barbaros Member Rurik the Chieftain's Avatar
    Join Date
    Dec 2004
    Location
    The biggest tent in the camp.
    Posts
    77

    Default Re: How to play as the Mongols/Timurids without modding!



    Awesome!

  3. #3
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: How to play as the Mongols/Timurids without modding!

    Ohh man THAT is AWESOME. How did you know I wanted to play Mongols ? ;)

    Thank you so much
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  4. #4
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: How to play as the Mongols/Timurids without modding!

    Nice find! It's very intersting to see how the AI expands without you there, and getting access to the timurids and mongols is just an added bonus :P
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  5. #5
    Member Member Varyar's Avatar
    Join Date
    Aug 2003
    Location
    Europe
    Posts
    50

    Default Re: How to play as the Mongols/Timurids without modding!

    Awesome Mille grazie!
    Yalla! My Sultan wishes you dead!

  6. #6
    Hellpuppy unleashed Member Subedei's Avatar
    Join Date
    Sep 2005
    Location
    Bavaria
    Posts
    780

    Default Re: How to play as the Mongols/Timurids without modding!

    Thanks a "loot"!!!!!
    Last edited by Subedei; 12-20-2006 at 10:43.
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

  7. #7
    BLEEEE! Senior Member Daveybaby's Avatar
    Join Date
    Oct 2002
    Location
    Hastings, UK
    Posts
    767

    Default Re: How to play as the Mongols/Timurids without modding!

    Genius stuffness.

  8. #8
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: How to play as the Mongols/Timurids without modding!

    Mama Mia ! Que Figata !
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  9. #9
    The Breath of God Member Divine Wind's Avatar
    Join Date
    Sep 2001
    Location
    Guarding the Shores of Japan
    Posts
    1,317

    Default Re: How to play as the Mongols/Timurids without modding!

    Holy Horde Batman!
    "To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
    -Sun Tzu, the Art of War




  10. #10

    Default Re: How to play as the Mongols/Timurids without modding!

    So can I also play 2 factions in the campaign with this :D?

  11. #11

    Default Re: How to play as the Mongols/Timurids without modding!

    Great find! Thanks a lot, will try this as soon as I am home from work...

  12. #12

    Default Re: How to play as the Mongols/Timurids without modding!

    Hmmmm...
    The game auto calculates the battles when an AI faction attacks me(I'm playing as the Mongols)...

  13. #13
    Cydonian Member serenius4tsd's Avatar
    Join Date
    Sep 2006
    Location
    Out there in the wild...
    Posts
    58

    Default Re: How to play as the Mongols/Timurids without modding!

    ^ You can change that in the preferences folder

    Does this mean that we can do autorun campaigns? Like the -ai command?

  14. #14
    Cydonian Member serenius4tsd's Avatar
    Join Date
    Sep 2006
    Location
    Out there in the wild...
    Posts
    58

    Default Re: How to play as the Mongols/Timurids without modding!

    EDIT: Yes it does!!! w00t!!!!!!!!!!!!

  15. #15

    Default Re: How to play as the Mongols/Timurids without modding!

    Can this info be scripted to? We could use a traitor sistem. Like open the scroll for the x faction leader - change to its faction - etc.

    Can you also pls ask how NewFactionLeader works or ManofTheHour? and how we could script it.

    Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).
    it does not work for me - are you sure this is in a simple singleplayer campaign? Do we have to delete the rest of the multiplayer info? Select and deselect what and were?

    Edit - it works.
    MP should look like this:

    [multiplayer]
    playable = true
    hotseat_turns = true
    hotseat_scroll = false
    hotseat_update_ai_camera = false
    hotseat_disable_papal_elections = false
    hotseat_autoresolve_battles = false
    hotseat_save_prefs = true
    hotseat_disable_console = false
    hotseat_validate_diplomacy = true

    make sure is read only and you must type twice once to give your faction to the AI and once to gain control over a new faction.
    Last edited by Callatian; 12-20-2006 at 17:39.
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

  16. #16

    Default Re: How to play as the Mongols/Timurids without modding!

    serenius4tsd, you mean the "hotseat_autoresolve_battles = 0"?
    It's just affects your attacks, if you AI will attack you on their turn it will autoresolve it.

  17. #17

    Default Re: How to play as the Mongols/Timurids without modding!

    Quote Originally Posted by Sinan
    Ohh man THAT is AWESOME. How did you know I wanted to play Mongols ? ;)

    Thank you so much
    Regnum Dei mod already does this

    ......Orda

  18. #18
    Member Member todorp's Avatar
    Join Date
    Aug 2002
    Location
    au
    Posts
    175

    Default Re: How to play as the Mongols/Timurids without modding!

    Wow! This is great! Can it be done with the Aztecs?

  19. #19

    Default Re: How to play as the Mongols/Timurids without modding!

    It can be done with the Aztecs and with the Rebels...
    (For Rebels type "control slave", that's kinda cool :D)

  20. #20

    Default Re: How to play as the Mongols/Timurids without modding!

    Quote Originally Posted by Lord Magus
    serenius4tsd, you mean the "hotseat_autoresolve_battles = 0"?
    It's just affects your attacks, if you AI will attack you on their turn it will autoresolve it.
    my suggestion would be to, edit ur config file and zoom forward to the mogols/turmids, then save as soon as u get there, exit the game and re edit the config file back to normal. this theoretically SHOULD fix ur problem, but i havent tried it so it may not work.

    as for playing as aztecs/rebels, no need to zoom, just jump in and go "control Aztecs" i would think. although u will be very lonely on that island by urself. if u really wanted to mod this i would suggest getting the all factions mod, which allows u to recruit mercenary carracks and invade europe!!!


    Cheers Knoddy
    "How come i cant make friends like that"
    "You need to get out more"
    "Im in another galaxy, how much more out can i get"

  21. #21
    Guardian of the Fleet Senior Member Shahed's Avatar
    Join Date
    Oct 2002
    Location
    Leading the formation!
    Posts
    7,918

    Default Re: How to play as the Mongols/Timurids without modding!

    that would be funny !
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  22. #22
    Senior Member Senior Member katank's Avatar
    Join Date
    Feb 2004
    Location
    Cambridge, MA, USA
    Posts
    3,739

    Default Re: How to play as the Mongols/Timurids without modding!

    Oooh, pajama dudes overruning Europe. What religion are Aztecs again? Pagan? Do they get any priests? Religious unrest might be a problem.

  23. #23
    Member Member mor dan's Avatar
    Join Date
    Nov 2006
    Location
    in the good ol' US of A. my brothr is in the Airforce, and i am proud of what he does for his country.
    Posts
    122

    Default Re: How to play as the Mongols/Timurids without modding!

    the reason you are getting auto resolved battels against the AI is because only "player 1" has actual full control. this was discovered for the purpose of being able to play multiplayer campaigns. this has been discussed in detail on that thread (don't have the link handy). whenever you set control to the other faction it is essentially making that selection "player 2" in a multiplayer campaign. in the multiplayer campaign battles of 1 vs 2, 2 has always been AI controlled so far...

    ...unless a fix has been found since i last read about it.


    personally i like it for the purpose of just watching what effects my mods have the game. for instance, once i started England off with all of the Isles and fully built (Citadels and Huge Cities, fully built). in 50 turns they basically took over all of present day France and had their eyes on the Iberian Peninsula. However, when I upgraded some of their "English Only Units" to superman type abilities, 50 turns later all they had picked up was Rennes, Bruges, and Antwerp.
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  24. #24
    Grizzly from Montana Member wolftrapper78's Avatar
    Join Date
    Aug 2005
    Location
    Big Sky Country - Montana
    Posts
    50

    Default Re: How to play as the Mongols/Timurids without modding!

    Sorry if this has been posted before...but...
    What do you have to do in order to get a capital city and settle down?
    The Horde first appeared in Sarkel.
    First I thought it would be Kiev - no
    Then I thought it would be Constantinople - no
    Then the Georgian city - no
    Then Yerevan - no
    Then Antioch (I was sure this was the one) - no
    Bulgar, Iasi, Iconium, Adana, Edessa, Baghdad, Moscow, Ryazan, the entire Middle East except Trezibond, Novgorod...
    What am I missing? Any help is appreciated even though I don't mind just rampaging.
    I don't know whether or not I want a signature.

  25. #25

    Default Re: How to play as the Mongols/Timurids without modding!

    Quote Originally Posted by wolftrapper78
    Sorry if this has been posted before...but...
    What do you have to do in order to get a capital city and settle down?
    The Horde first appeared in Sarkel.
    First I thought it would be Kiev - no
    Then I thought it would be Constantinople - no
    Then the Georgian city - no
    Then Yerevan - no
    Then Antioch (I was sure this was the one) - no
    Bulgar, Iasi, Iconium, Adana, Edessa, Baghdad, Moscow, Ryazan, the entire Middle East except Trezibond, Novgorod...
    What am I missing? Any help is appreciated even though I don't mind just rampaging.
    Have you tried ordering your men to occupy the city?

  26. #26
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: How to play as the Mongols/Timurids without modding!

    Quote Originally Posted by mor dan
    personally i like it for the purpose of just watching what effects my mods have the game. for instance, once i started England off with all of the Isles and fully built (Citadels and Huge Cities, fully built). in 50 turns they basically took over all of present day France and had their eyes on the Iberian Peninsula. However, when I upgraded some of their "English Only Units" to superman type abilities, 50 turns later all they had picked up was Rennes, Bruges, and Antwerp.
    Unfortunately that's the trouble with the AI - in 50 turns (even without that boost) a human player would have got much, much further than that.

    As for the upgraded units, i'd wager that the AI didn't expand as much because they didn't 'know' that the units were more powerful, meaning that they won the battles that they were involved in but didn't get any more aggressive.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  27. #27

    Default Re: How to play as the Mongols/Timurids without modding!

    what folder is this file you have to edit to be able to do this editing in to play them?
    OMG it's war!

  28. #28

    Default Re: How to play as the Mongols/Timurids without modding!

    I got to control the Timurids, but I waited 102 turns seeing nothing but the fog of war! talk about boring!! so I saved the game to wait later!..
    OMG it's war!

  29. #29

    Default Re: How to play as the Mongols/Timurids without modding!

    thats a simple fix, press ~ to open up the medieval shell, and type "toggle_fow" to see the whole world. I'd make sure you have the settings so that you dont have to watch every AI stack in the entire world move though.

  30. #30
    Member Member Skott's Avatar
    Join Date
    Jul 2005
    Location
    Florida
    Posts
    434

    Default Re: How to play as the Mongols/Timurids without modding!

    Does this work for the Papal states? I'm trying to figure out how to play them in a campaign without downloading an entire mod that has a bunch of other things I dont care for.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO