Cool. I couldn't tell whether that bit was the beginning or the end of each entry :)
rocky4: I gave an example of a completely new unit up there... Working with this file is rather complicated though.
Cool. I couldn't tell whether that bit was the beginning or the end of each entry :)
rocky4: I gave an example of a completely new unit up there... Working with this file is rather complicated though.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
Musashi,
Thank you for the information !!!!!
I have been trying to get Scotland xbows for days now !!!
I've been swapping around units from faction to faction with great success so far, but now I've tried to add a new unit for Milan (actually not Milan but the Welsh, but that's another story) based on the Polish Nobles.
I've got them to appear on the menu screens and all that, but once in battle only the mount is showing up.
Here is the entry in the db,
and the entry in EDU0.80000001 0.60000002 5 Teulu 1 4 57 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_lod0.mesh 121 57 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_lod1.mesh 900 57 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_lod2.mesh 2500 57 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_lod3.mesh 6400 2 5 milan 71 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_milan.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 44 unit_sprites/poland_Polish_Nobles_sprite.spr 5 slave 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_rebels.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 43 unit_sprites/slave_Polish_Nobles_sprite.spr 2 5 milan 58 unit_models/AttachmentSets/Final Slavic_slave_diff.texture 58 unit_models/AttachmentSets/Final Slavic_slave_norm.texture 0 5 slave 58 unit_models/AttachmentSets/Final Slavic_slave_diff.texture 58 unit_models/AttachmentSets/Final Slavic_slave_norm.texture 0 1 5 Horse 15 MTW2_HR_Javelin 13 MTW2_HR_Sword 2 23 MTW2_HR_Javelin_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 17 polish_nobles_ug1 1 4 61 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_ug1_lod0.mesh 121 61 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_ug1_lod1.mesh 900 61 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_ug1_lod2.mesh 2500 61 unit_models/_Units/EN_Lmail_Hmail/polish_nobles_ug1_lod3.mesh 6400 2 5 milan 71 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_milan.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 51 unit_sprites/milan_dummy_en_mail_knights_sprite.spr 5 slave 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_rebels.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 47 unit_sprites/slave_Polish_Nobles_ug1_sprite.spr 2 5 milan 58 unit_models/AttachmentSets/Final Slavic_slave_diff.texture 58 unit_models/AttachmentSets/Final Slavic_slave_norm.texture 0 5 slave 58 unit_models/AttachmentSets/Final Slavic_slave_diff.texture 58 unit_models/AttachmentSets/Final Slavic_slave_norm.texture 0 1 5 Horse 15 MTW2_HR_Javelin 13 MTW2_HR_Sword 2 23 MTW2_HR_Javelin_Primary 14 fs_test_shield 2 18 MTW2_Sword_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999
Any ideas why only the mounts are showing up?type Teulu
dictionary Teulu ; Teulu
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Polish_Nobles, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight
formation 2, 4.4, 3, 6, 3, square
stat_health 1, 0
stat_pri 10, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, thrown
stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 8, 4, metal
;stat_armour_ex 5, 7, 0, 0, 8, 4, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, -2, -4, 0
stat_mental 9, low, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 800, 210, 120, 95, 800, 4, 200
armour_ug_levels 2, 3
armour_ug_models Polish_Nobles, Polish_Nobles_ug1
ownership milan, slave
era 0 milan
era 1 milan
;unit_info 11, 10, 17
Thanks in advance!![]()
Hmm..., I wanted to change the look of Druzhina and give them the look same as boyars sons
Here.
Was Druzhina and now:
soldier Boyar_Sons, 32, 0, 1
But I see stil Druzhina soldiers and not Boyars Sons.
Any idea what was wrong?
Because your soldier and upgrade model entries are still "polish nobles", which means that's what the game looks for in the battle_models.modeldb file, and when it looks there it sees there is no entry for Milan, and therefore you get no textures.Originally Posted by D Wilson
Changetosoldier Polish_Nobles, 32, 0, 1andsoldier Teulu, 32, 0, 1toarmour_ug_models Polish_Nobles, Polish_Nobles_ug1Also you have a problem in your modeldb file. The line:armour_ug_models Polish_Nobles, Teulu_ug1should read:-0.090000004 0 0 -0.34999999 0.80000001 0.60000002 17 polish_nobles_ug1-0.090000004 0 0 -0.34999999 0.80000001 0.60000002 17 Teulu_ug1
Last edited by Musashi; 12-21-2006 at 01:52.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
The string lengths wrong in that last one, should be :
-0.090000004 0 0 -0.34999999 0.80000001 0.60000002 9 Teulu_ug1
Hi guys, thanks for the tips.
Done all that but still having the same problem. Any ideas? Have you added anything similar and got it to work?
I tried working around it by copying the polish nobles entry in EDU and giving it different info to look up in export_units whilst referencing the polish_nobles soldier model with the milanese texture that I added no problem, but even that gave me riderless horses, so I'm at a loss!
I came up with a quick and dirty way round it for now by adding the milanese texture to the polish_nobles entry and then editing the export_units.txt file. It's not very satisfying at all knowing that Poland's polish nobles will be called Teulu (although I don't plan on having poland in the mod I'm working on) and it's probably frowned upon by far better modders than I, but until I can figure out why the new entry won't work I think I'm stuck with it.
Shields to be reskinned later.
Still, if anyone can tell me how to get the correct new entry to work I'd be very thankful...
Last edited by Dave1984; 12-21-2006 at 18:38.
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