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Thread: A little info on adding units with battle_models.modeldb

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  1. #1

    Default Re: A little info on adding units with battle_models.modeldb

    The string lengths wrong in that last one, should be :
    -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 9 Teulu_ug1

  2. #2
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: A little info on adding units with battle_models.modeldb

    Hi guys, thanks for the tips.

    Done all that but still having the same problem. Any ideas? Have you added anything similar and got it to work?

    I tried working around it by copying the polish nobles entry in EDU and giving it different info to look up in export_units whilst referencing the polish_nobles soldier model with the milanese texture that I added no problem, but even that gave me riderless horses, so I'm at a loss!

  3. #3
    Man-at-Arms Member Dave1984's Avatar
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    Default Re: A little info on adding units with battle_models.modeldb

    I came up with a quick and dirty way round it for now by adding the milanese texture to the polish_nobles entry and then editing the export_units.txt file. It's not very satisfying at all knowing that Poland's polish nobles will be called Teulu (although I don't plan on having poland in the mod I'm working on) and it's probably frowned upon by far better modders than I, but until I can figure out why the new entry won't work I think I'm stuck with it.


    Shields to be reskinned later.

    Still, if anyone can tell me how to get the correct new entry to work I'd be very thankful...
    Last edited by Dave1984; 12-21-2006 at 18:38.

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