I ran across a post talking about siege animations unable to be altered somewhere I believe and I just wanted to run this by if you guys haven't heard yet which since you're more informed on the community it's probably just a shot in the dark :)

Monday, December 18, 2006
CAS Exporter Released!
Thanks to Kevin Hoque of the Creative Assembly UK studio, we now have a public releasable version of our in-house model and animation exporter for Rome and Medieval II: Totalwar. Those of you in the modding community will already be familiar with the model and animation format used in Rome: Totalwar thanks to Vercingetorix’s 3rd party CAS importer/exporter. The CA exporter has been re-programmed for use in 3dsmax 7 8 and 9 while retaining full functionality. The CA exporter can be used by modders to export custom created units, siege, props and animations for the Rome: Totalwar engine. It can also be used to export custom strategy map models and unit/siege animations for Medieval2: Totalwar.

You can download it here!

Merry Christmas and Happy modding!

Caliban
TotalWarBlog.com