Quote Originally Posted by Andrew of Newcastle

1) My troops are scattered all over with no aparant 'thinking' of best positions. eg archers on the city streets, pikeman up on the ramparts. So i spend 10 minutes rearranging troops around. No huge problem.

2) I hit the start button and start to move my cannons outside the walls so they can fire on the enemy lined up outside. A few units of handgunners run ofrward but are quickly gunned down by my balista towers and archers. Great AI.
Its at this point i realise that the enemy has launched an attack on my citadel without a single peice of siege equipment and hence no way of pentrating the walls

3) I move my cannons outside the walls and start a bombard of the enemy general. The enemy army doesnt move but just readjusts to fill holes in the line up. I even land a flaming cannon ball on the enemy general and they still remain planted.

4) I hit the speed x3 button and just bombard them until i run out of ammo, then move my cannons back inside the walls.

5) We both just sit there motionless waiting for the timer to run out as im vastly outnumbered and wont attempt a attack. Boring.

6) the timer eventually runs out and i get flashed with the kill figures. I killed 273 of there army with 2/3 left. They killed a big fat zero of my troops. The AI result...... a draw How the hell is that a draw?????

1. This is because it was a surprize attack, it often occurs if the enemy have a spy in your settlement... It is supposed to happen (occasionally)...

2-5. Sounds lie a passive AI issue, do you have the 1.1 patch installed? (you might well have)

6. Interesting, so when the time runs out during an assault it is a draw rather than an automatic loss for the attacker as in RTW...