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Thread: Definetive 2 Handed bug fix ?

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  1. #8
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Definetive 2 Handed bug fix ?

    Quote Originally Posted by Gray_Lensman
    They're definitely overpowered, but for CA to nerf the animation, instead of adjusting the actual stats seems rather lazy on their part.

    In order to properly use this \animation folder, it will probably require some adjusting/testing of the stats for the 2H axe equipped units affected by the animation changes. I'll see what I can do over the Christmas Holidays.

    In the meantime, is there any way to force the custom battles weather to be what I want it to be rather than random?
    there is a discussion on twcenter about zhiang's fix. someone looked into the stats CA had used in the demo and for many units they are quite different from what we see in the release. One suggestion expressed there was that, in the release, CA had tried to compensate for the broken animations by raising the attack of 2H axe units. Obviously, not a sufficient solution.
    Last edited by Slaists; 12-20-2006 at 23:05.

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