Results 1 to 16 of 16

Thread: Medieval: Total Peace

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Barry Fitzgerald's Avatar
    Join Date
    Nov 2006
    Location
    UK & Ireland
    Posts
    161

    Default Re: Medieval: Total Peace

    Quote Originally Posted by Daveybaby
    Let's not have balance please, CA. I'd much rather have a game which is unpredictable, than one which is the same every time you play it.

    Balance is overrated, IMO, unless youre playing multiplayer.

    Fair enough have your own view...but really it is PREDICTABLE as it is! every time I play as the HRE..everyone declares war....every single time.

    What is the point of that?

    It is pretty boring being honest...we need some sensible AI as well, and some solid diplomacy..as it is..the campaign map is mostly something to get out of the way to get to the battles...

    TW is a tad shallow with this latest version...very shallow indeed.

  2. #2
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: Medieval: Total Peace

    Quote Originally Posted by Barry Fitzgerald
    Fair enough have your own view...but really it is PREDICTABLE as it is! every time I play as the HRE..everyone declares war....every single time.

    What is the point of that?

    It is pretty boring being honest...we need some sensible AI as well, and some solid diplomacy..as it is..the campaign map is mostly something to get out of the way to get to the battles...

    TW is a tad shallow with this latest version...very shallow indeed.
    Well Barry, whether you like it or not that is an hisotrically accurate aspect of the starting campaign.

    If you don't like it...play Byz.

  3. #3
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Medieval: Total Peace

    That's completely different to how my byz campaign was, and, as others have said, that's fantastic - variation is what makes these games intersting.

    As for the HRE, you're a target because you go for rebel settlements that the AI also wants, and because the pope doesn't like you enough to protect you.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  4. #4
    BLEEEE! Senior Member Daveybaby's Avatar
    Join Date
    Oct 2002
    Location
    Hastings, UK
    Posts
    767

    Default Re: Medieval: Total Peace

    Quote Originally Posted by sapi
    As for the HRE, you're a target because you go for rebel settlements that the AI also wants, and because the pope doesn't like you enough to protect you.
    Very true - i wonder what would happen as HRE if you just turtled at the beginning of the game - dont take any rebel provinces that border your enemies, just concentrate on building up your starting provinces and improving relations with the pope. Doubt anyones actually tried that yet!

  5. #5
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Medieval: Total Peace

    Considering the vunerability of your province in Italy, i doubt you've got much chance with a turtle on that front.

    It's certainly something worth trying though!
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  6. #6
    Member Member Skott's Avatar
    Join Date
    Jul 2005
    Location
    Florida
    Posts
    434

    Default Re: Medieval: Total Peace

    One way to keep from having everyone come at you at once is to make alliances with everyone at the very beginning if you can. Faster you make the alliances the better chance of having peace. For a short while. The alliances dont hold forever or for very long. Once you go to war with one faction the others tend to jump on you as well. Some factions are more prone to it than others. France and HRE are good examples. The alliance system could use some tweaking I'll admit.

  7. #7
    Member Member Barry Fitzgerald's Avatar
    Join Date
    Nov 2006
    Location
    UK & Ireland
    Posts
    161

    Default Re: Medieval: Total Peace

    Quote Originally Posted by AussieGiant
    Well Barry, whether you like it or not that is an hisotrically accurate aspect of the starting campaign.

    If you don't like it...play Byz.


    Hmm I thought that CA was trying not to simulate history, buf offer players a "what if" style of gameplay. Sure I expect the HRE to get attacked..but by everyone? Hmmmm. After 50 turns of defending and winning the same seiges...same tactics etc...I found myself crying into my keyboard.

    I am all for historical accuracy..but this doesnt pretend to be that.

    Would like some glorious achievements for a slower pace of gameplay..as it is too much rush rush conquest..not enough options to explore the slow burn build it up strategy.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO