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  1. #1
    EBII Council Senior Member Kull's Avatar
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    Default Re: bugs or WAD: ships & celtiberains

    Quote Originally Posted by Damasus
    Yeah, I just ran into Moskon on my Romani campaign. His army uses large scale units as compared to the normal scale for which the campaign is set. After defeating him in an incredibly hard fought battle, his entire super-sized stack respawned and proceeded to obliterate the remnant of my legion. If this guy keeps on respawning, how can I defeat him? Will forcing an autocalc win or bribery work?
    He's not supposed to be invincible, but you do realize that it took Rome over a hundred years to conquer Iberia, yes? So allowing you to do it in a few seasons wouldn't really be sporting now, would it?

    Kidding aside, it's possible that what happened was not a same/next-turn respawn so much as the result of several spawns. For example, if the Lusitanians or Carthaginians tried to conquer Celtiberia, that might have generated a few Moskon-led armies. So when you wandered into the bear trap, there were a few of them waiting for you.
    "Numidia Delenda Est!"

  2. #2

    Default Re: bugs or WAD: ships & celtiberains

    Moskon and his clone army are appearing every second turn on my Aedui campaign, despite the notable handicap of being dead. His army isn't too tough to deal with, but it does get repetitive rather quickly. One of my better generals started to pick up cowardly traits after winning back to back heroic victories against him. Not sure if it is a bug or not.

  3. #3
    Bibliophilic Member Atilius's Avatar
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    Default Re: bugs or WAD: ships & celtiberains

    Quote Originally Posted by Fred_77
    Moskon and his clone army are appearing every second turn on my Aedui campaign...
    I apologize for deluging you with questions but:

    What was the game date(s) when you saw this happen? Had you taken Numantia when this ocurred? What version of the game are you playing? I'd be very grateful if you could upload a savegame in which this problem manifests. More information would also be welcome.

    Thanks very much for alerting us to this problem.

    - Atilius
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



  4. #4

    Default Re: bugs or WAD: ships & celtiberains

    Running version .80. Moskon first showed up during the AI turn after I besieged Numantia in 206. Defeated him and Numantia's garrison, with Moskon's army being wiped out. Built some rams to take the city and it's now tiny garrison by storm the next turn, but Moskon reappeared with a clone army the next AI turn. Defeated the army again and Moskon was slain on the battlefield. After one full turn without seeing him again I toggled FOW to check and see if there were anymore Moskon armies descending on Numantia and everything was clear. Next turn he respawned next to the city.


    Link to last save: http://rapidshare.com/files/15302085/Aedui.sav.html

    I am at the point of my campaign where I have to fight several battles a turn, and with limited time available it is taking me days to get through a turn. Not sure if having the script not running when fighting some battles is causing problems or not.

  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: bugs or WAD: ships & celtiberains

    After taking the town, he shouldn't reappear. Have you taken the town and keep getting him popping up?


  6. #6

    Default Re: bugs or WAD: ships & celtiberains

    He popped up again a turn after taking Numantia. He seems content to park next to it now that I have it.

  7. #7
    Bibliophilic Member Atilius's Avatar
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    Default Re: bugs or WAD: ships & celtiberains

    I've got your savegame and will have a closer look tonight.

    Thanks.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



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