I've finally mastered changing swapping unit weapons and shields in 3ds Max 7, and getting them to work in-game. However, I am still unable to edit parts of the mesh.
I tried to add a cape to a Merc Warband. I used a Roman Centurion, and selected all the polys of the cape, and pressed 'Save Selected', naming the new cape as "Cape" in the 3dsMax/scenes folder. I then loaded up the Merc Warband. I went to File, then Merge, and opened the Cape I had just saved. In the following box of options that came up, I just clicked OK, I didn't really understand it. Another box then popped up, and I clicked on "Use Scene Material". The cape fitted perfectly onto the soldiers shoulders. So, I exported the new cas, and saved it, and tried it in-game. The result was a crash when loading the battle.
I've had a look at all the guides here, but they're just beyond my understanding. I would really appreciate if someone would write me a little idiots guide to adding this cape to a unit, tell me where all the buttons to click are, what everything means etc.
I know this is a lot to ask, but it would allow me to get on with my mod, I'm currently half way through Britannia, but the rest of the units need capes. Any help would be really appreciated.
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