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  1. #1
    Member Member Dumbass's Avatar
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    Default Re: A Trait Suggestion for a Future Release

    *deleted double post*
    Last edited by Dumbass; 12-23-2006 at 17:07.

  2. #2
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: A Trait Suggestion for a Future Release

    The point is you shouldn't know those things right off the bat. It takes time to figure out just how smart or dull some fellow is.
    History is for the future not the past. The dead don't read.


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  3. #3

    Default Re: A Trait Suggestion for a Future Release

    Like it better as it is. After meeting someone you can tell if they are smart or not, but can tell you if they are a "run of the mill" smart guy or an Einstein? Sometimes maybe, but not all the times.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  4. #4

    Post Re: A Trait Suggestion for a Future Release

    Ahh, I understand why. If I wanted to find out what level of base trait my general has then what do I have to do to see without losing save game compatibility?
    Last edited by MSB; 12-23-2006 at 14:37.

  5. #5
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: A Trait Suggestion for a Future Release

    Your best bet would be commenting out the Hidden lines for the Natural(Intelligence/Charisma/Energy), Selflessness, Temperament and Loyalty traits.

  6. #6
    Member Member Dumbass's Avatar
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    Default Re: A Trait Suggestion for a Future Release

    But lets face it, the trait system tells us a lot about the characters personalities that people wouldn't know if we met them.

  7. #7

    Default Re: A Trait Suggestion for a Future Release

    Quote Originally Posted by Dumbass
    But lets face it, the trait system tells us a lot about the characters personalities that people wouldn't know if we met them.
    Not really. At first, we don't know much about them, beyond a few vague generalities. This is how it tends to work in real life. As time marches on we figure out more and more about them, and the game works this way too.

  8. #8

    Post Re: A Trait Suggestion for a Future Release

    Quote Originally Posted by BozosLiveHere
    Your best bet would be commenting out the Hidden lines for the Natural(Intelligence/Charisma/Energy), Selflessness, Temperament and Loyalty traits.
    Would that be save game compatable?

  9. #9
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: A Trait Suggestion for a Future Release

    Yes.

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