@Kukhri : not to forget moves that won't make sense to you immediately (and sometimes never will because you countered them), but are very valid from another point of view. What may seem like a non-sensical attack with 3 units on a well-defended city still cripples you economically (no trade, no tax, no building), and might well draw some of your free strength towards it. Cue naval invasion from the attacker's ally.
And I couldn't agree more : M/VH is the way to go for a challenging yet pleasant game. VH/VH is asking for pain, pain and frustration.
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