Quote Originally Posted by Zenicetus
Complaints are valid, but they should take into account the differences between those games. CA has to spend programmer hours and testing on both a strategic map AI, and a realtime tactical AI for the battlefield. Civ has one AI engine for the strategy map, period. That's the whole game.

Games have to sell for roughly the same price, with similar production budgets and lead times. So, is it fair to use products like Civ or GalCiv4 as a comparison, where 100% of the developer's programmer hours and testing can be spent on the strategy map?
Well the tactical AI isn't something to be proud of either. So CA left everything unfinished.