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Thread: Unit discrepencies

  1. #1
    Member Member Iskandr's Avatar
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    Default Unit discrepencies

    I'm mainly talking about stats vs. appearance here. Unfortunately I'm at work so I don't have the numbers, or for that matter the spelling. Anyways, here's what I remember as the most egrarious offenders from my Romani and Seleukid campaigns:

    Syrian archers vs toxotai cretae - the Cretans have a much higher armor value (7? +1 for shield) compared to 2+0, despite the fact that the cretans are shown as wearing linothorax+ helm+ small shield. The Syrians, however, appear to be wearing some sort of scale armor (presumably bronze), bronze helm, and also appear to have a small shield strapped to their back. Unfortunately, neither unit's description includes any mention of armor. The Syrians are also more expensive, despite not really being better in any way, and being recruited troops vice mercs (I personally think all the 'professional' merc troops, like pezhatoroi, hippeis, etc. should cost way more).

    Galllatian Kullodon vs (Southern Gallic Mercenariy spearmen that actually use swords) - The kullodon are both cheaper, and have better stats. I can see if they were recruited from different areas, but they are both readily available in Asia minor.

    Roman scutum are (at least pre-marian) all rated as shield value '3' - there are several units units carrying theuros that have a value of '4' as well as, in general, a seeming lack of consistancy between shield size and value. I understand the deal with phalangites, but there are other units that don't seem to have a reason for the discrepancy. This seems to be really prevalent amongst units with the theuros, with the value ranging from 2 to 4 for units holding, apparently, similar shields. I understand that there is some artistic license involved, but it is still somewhat disconcerting.

    Judean Spearmen vs. Peltasts/theorophori - not really sure there is problem per se, except the Judeans are cheaper, come in larger units, and have better stats than the (in theory) professional hellenic light infantry.

    Machimoi phalangitai - amusingly, the description notes how these troops are more expensive to maintain (for political, not physical, reasons) yet they are actually cheaper than even the pantopadoi phalangites. Luckily, the AI Ptolemies spam kluerechoi agema instead, so this isn't of great concern.

    Anyway, sometime over the weekend, I'll try to post some more, with actual numbers.

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    Iskandr

  2. #2
    Member Member Iskandr's Avatar
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    Default Re: Unit discrepencies

    hmm, double post, not sure how that happened

  3. #3
    Texan Member BigTex's Avatar
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    Default Re: Unit discrepencies

    I think the syrians are wearing leather scale. Not certain though.

    I'd Like to add a question about the phalangites and classical hoplites. The basic phalangite has a shield factor of 5, but the classical hoplites/spartiates only have a shield factor of 2. Is that a balance factor? Or was the phalangites shield actually better then the argive?
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  4. #4
    Member Member Iskandr's Avatar
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    Default Re: Unit discrepencies

    I believe the high "shield" value for phalangites respresents the protection afforded by the mass of pikes, as well as their shield itself. Also, I noted that the Makedonia version of Syrian Archers has a silverish scale look, so I'd assumed they were metallic.

    Iskandr

  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Unit discrepencies

    Something I was wondering about alone the same lines: The gallic light mercenary cavalry have a charge bonus of 1. Shouldn't any cavalry have a decent charge bonus? Esspecially since these guys have spears?


  6. #6
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Unit discrepencies

    What you're seeing there is the charge bonus for their javelins (which is actually 0, but is displayed in game as 1). The charge value of the secondary weapon isn't shown in the unit scroll. You'll see the same problem with lots of units.
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  7. #7
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Unit discrepencies

    Quote Originally Posted by QwertyMIDX
    What you're seeing there is the charge bonus for their javelins (which is actually 0, but is displayed in game as 1). The charge value of the secondary weapon isn't shown in the unit scroll. You'll see the same problem with lots of units.
    Really? Because the germanic guys that act the same way have a large charge bonus. And when you successfully get a charge with the gallic guys, they kill maybe three guys with the charge before starting melee.


  8. #8
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Unit discrepencies

    Humm, well I was told was going on with those charge values, but perhaps I am mistaken and that is not the case. I guess I'd better look into myself or have TK run some tests. I won't have EB for a while though (holidays) so it may take some time.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  9. #9
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Unit discrepencies

    Thanks. I may be (and probably am) wrong. I have an army of merc cavalry on the italia/gaul border and will test it myself and look at the EDU (I just can't remember the name of the guys now).


  10. #10

    Default Re: Unit discrepencies

    Aren't you able to turn on advanced stats and have it show everything? Or does that option do something else?

  11. #11

    Default Re: Unit discrepencies

    Can someone look at the 'wild men' stats you can recruit in and around pontus as mercenaries.

    They do not seem comparable with some of the lower end gallic swordsmen/spearmen. I can't see the advantage as the weapon is light, 10 attack 15 defense.....unless i'm missing something of course.

  12. #12

    Default Re: Unit discrepencies

    Quote Originally Posted by HFox
    Can someone look at the 'wild men' stats you can recruit in and around pontus as mercenaries.

    They do not seem comparable with some of the lower end gallic swordsmen/spearmen. I can't see the advantage as the weapon is light, 10 attack 15 defense.....unless i'm missing something of course.
    They have 2 hit points and frighten infantry. They are not as strong as soul-less, god-less killing machines know as gaesatae, but are close.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  13. #13

    Default Re: Unit discrepencies

    I've used those wild men when I was the Seleucids, they rip to pieces all they touch.

  14. #14

    Default Re: Unit discrepencies

    I only saw 1hp, may be mishtaken though :)

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