I spent my first few hours with Medieval Total War this weekend. The battle mode was rather intuitive, so I don't have too many questions on it (yet...).
I started a campaign on easy in the Early period with the Egyptians - seemed like a good balance of units and land to work with, easy enough to defend at first. I do have a few questions on the campaign mode:
1. It appears you can only build one structure and/or train one unit per year. Does it make sense to build each structure available in a country as the years pass? Should every country have some sort of fort/palace/town, etc. in it or do I want just one per region? If a territory can support an inn, should I build it?
2. How quickly should I be expanding by attacking my neighbors? Immediately? Take time to build a decent army? Should I be waiting to acquire more resources before attacking?
3. What can I do with emissaries other than spy on my neighbors? Can I initaite treaties with the surrounding countries?
4. Is it smart to use assassins to kill other emissaries?
5. How often do you auto-resolve battles? I did this last night for every battle as I was just trying to learn the campaign interface. When I start playing for real (if you will), should I start commanding my own battles? Is there an advantage to that?
I am part way through the manual (which may answer some of these questions). I spent about 2 hours with Egyptians. I didn't save the campaign, I just played for a while to get the feel of the game. I think I may try the Spanish tonight.
Just looking for some suggestions. Thanks in advance for your help.
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