BozosLiveHere, thanks for the info. its good to know to avoid that, I didn't have that conditional in mod either though. I've added stuff with BattleOdds in ancillaries but that is used in vanilla...
Ciaran, I've had reinforcement CTD more often in other mods including a home version that only had very little alterations to traits (just some of the religions set at birth triggers). I'll have to figure out way of designing strat file to provoke a reinforcement relief battle near the beginning of the game and try swapping traits files around.
Nikolai, thanks but no mine doesn't, it starts as city with wooden wall
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