Has anyone come up with some good ways of avoiding xp/weapon/armour upgrades (especially those made by the AI) which make strong units nigh invincible and numerous weak units far more able to kill like a professional army than they should do?
Has anyone done any investigation into how the AI decides on such things and if it uses money or cheats etc?
I'll have to look into it but just posting here so as not to reinvent the wheel if someone has already done a bit...
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