We can hope, I guess; though it was reportedly (by Sega) fixed in this patch-- but actually is not fixed. This does not give me a lot of confidence.
*keeping fingers crossed for a Christmas Miracle*
We can hope, I guess; though it was reportedly (by Sega) fixed in this patch-- but actually is not fixed. This does not give me a lot of confidence.
*keeping fingers crossed for a Christmas Miracle*
Hunter_Bachus
The difficulty setting appears in the logfile? Maybe it reverts to medium only if you go back to difficulty selection screen. I will add this to the bug list. Thanks Bachus.
"The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
A new frontier that wipes off a bunch of old concepts" - Machiavelli69
"Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So
I don't see how that confirms it doesn't work. If you go back to the beginning of the server setup it also resets the # of players to 8 but that doesn't mean your original setting wasn't active for that game.
Originally Posted by TexRoadkill
True, difficulities are defanitly fixed. I don't know how can anyone even say they aren't. Did anyone, stating they are broken, even try it on different levels?
Merry Christmas.
Thanks Mordred, whether it actually registers the difficulty change or not-- its still a bug. Good points Tex and Lavos. Yes I have tried it on different levels, but not scientifically. I played several 5k games at VERY HARD and MEDIUM and and didn't notice any difference. My troops and the enemies fought for longer than they should have at VERY HARD, and fought for the same length of time on MEDIUM.
At 5k any morale differences should be magnified, not reduced-- so I should have noticed something.
Anyway, I'm just reporting what I see, not conducting a test. If you watch carefully when you select NEXT it changes back to MEDIUM before you see the next screen, the other settings on that page don't change themselves-- just Difficulty. This is what it was doing pre-patch, and it didn't work-- Its not very encouraging.
I'll play some 15k's on various settings (Easy vs. Very hard), next time I get a chance to play (which is rarely)...
I hope I'm wrong, but to me it doesn't look like this problem is fixed. Somebody proove me wrong, please.
Hunter_Bachus
In custom battle exhaustion works. Troops tire faster in very hard.
"The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
A new frontier that wipes off a bunch of old concepts" - Machiavelli69
"Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So
Ok, I take your word for it-- might as well close this thread since I've created a panic.
Sorry.
Hunter_Bachus
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