As long as you tech your economy up first (building roads, wharves &c.). Money should follow. Merchants doing their thing in Timbuktu is icing. Militia units are handy to garrison with, they cost nothing. If you're careful in your directions of expansion, you can leave lightly defended money-pit cities in your interior, with only one army per front to catch any interlopers. So, in Iberia, that means two armies once you've secured the peninsula. (Of course, with the whole peninsula under control, you should be able to support 3 or 4 full cav armies quite easily). Oh, and tax the peasants as much as they'll take, so long as they don't revolt, all is good.
If you need to sack cities for the money, there's something wrong with your economy already. Personal vendettas, suppression of (usually religious) unrest - they're good reasons to go and kill lots of people.
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