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Thread: how to give a voice to new unit

  1. #1

    Default how to give a voice to new unit

    i created some new units.
    but they dont have any voice
    so i found some txt files but cant found relected thing.
    how can i give them a voice?

    like when i clicking 'Feudal knigts', they should say 'knights!'

  2. #2
    Member Member mor dan's Avatar
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    Default Re: how to give a voice to new unit

    show me your full unit entry from the unit.txt file
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  3. #3

    Default Re: how to give a voice to new unit

    type Feudal Knights_ug1
    dictionary Feudal_Knights_ug1 ; fuedal knights
    category cavalry
    class heavy
    voice_type Heavy
    accent English
    banner faction main_cavalry
    banner holy crusade_cavalry
    soldier Feudal_Knights, 32, 0, 1
    mount barded horse
    mount_effect elephant -4, camel -4
    attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
    formation 2, 4.4, 3, 6, 2, square, wedge
    stat_health 1, 0
    stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
    ;stat_pri_ex 0, 0, 0
    stat_pri_attr no
    stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
    ;stat_sec_ex 0, 0, 0
    stat_sec_attr no
    stat_pri_armour 9, 5, 4, metal
    ;stat_armour_ex 7, 8, 0, 0, 5, 4, 4, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 5
    stat_ground 0, -2, -4, 0
    stat_mental 9, impetuous, trained
    stat_charge_dist 45
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 930, 250, 120, 95, 930, 4, 180
    armour_ug_levels 3
    armour_ug_models Feudal_Knights_ug1
    ownership england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, hungary, slave
    era 0 england, france, hre, denmark, spain, portugal, milan, venice, hungary
    era 1 scotland
    ;unit_info 10, 0, 16


    heres sample one. i add accent English this, but still they dont

  4. #4
    Member Member mor dan's Avatar
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    Default Re: how to give a voice to new unit

    have you tried it without the accent?
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  5. #5

    Default Re: how to give a voice to new unit

    yes. i've did it
    shall you copy that to your UNIT file and try an experiment?

  6. #6
    Member Member mor dan's Avatar
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    Default Re: how to give a voice to new unit

    not from the PC i'm on. it doesn't have the game on it, just the files (i mod, take it home, then test it out).

    ok one main thing i am noticing is "type Feudal Knights_ug1"

    i'm curious about that underscore since no other unit type has that _ in its "type" field. can you try it with the name Feudal Knights Ug1, and make all the necessary adjustmens?
    "Signatures tell the forum who you are. If you make jokes, you are a clown. If you leave serious quotes, you take things seriously. If you challenge the owner of the forums, you are a malcontent.

    The Owners are like a government. If you make jokes, they laugh. If you make serious quotes, they keep an eye on you, while probing public opinion on your remarks. If you challenge them, you are a threat." - me on the SWG forums before they censored my sig

  7. #7

    Default Re: how to give a voice to new unit

    it didnt work. they dont say anything who i added.
    for example
    i make gothicknights to another factions but only 'hre' can here voice
    only differerent thing is ownership. i add france, england,,etc
    of course i've edied battlemodel file. it worked cleary except voice
    i dont know what file give them to voice.
    i dont think unitfile do that.

    sorry for fool english

  8. #8

    Default Re: how to give a voice to new unit

    Sorry but anyone know about this?

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