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  1. #1
    Member Member Headlocked's Avatar
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    Default I want to make Farmlands destructible

    as farmland was the primary definition of a state's wealth, to have it burned, the peasents slaughtered and buildings destroyed was hugely effective.

    Yet, I cannot seem to make it destructible! Is this hard-coded!?

    Please help, as this is a fundamental strategy during all wars- denial of resources to the enemy, whether your lands or the enemies.
    Of course, if your own lands, you would have to take a huge Authority hit, with a Dread increase, and possibly rebellion of any family members born in the regions affected.

    ...or is it A Bit much?

    Cheers,
    HDD
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  2. #2

    Default Re: I want to make Farmlands destructible

    As far as I remember from RTW, it is hardcoded. The non-destructible lands are all tagged as 'hinterland', which means they show up / change the campaign map as they are built, and this process doesn't seem to be reversible, thus they can't be destroyed.

  3. #3
    Member Member Musashi's Avatar
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    Default Re: I want to make Farmlands destructible

    You can just remove the hinterlands prefix from the building names... But then you have to fix the text files...
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: I want to make Farmlands destructible

    Moved to Modding Questions

  5. #5
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    Default Re: I want to make Farmlands destructible

    Quote Originally Posted by Musashi
    You can just remove the hinterlands prefix from the building names... But then you have to fix the text files...
    thanks:)

    sounds like a LOAD of trouble:P
    still, ill give it a shot.

    Can anyone give me a list of the relevant text files required?

    a neat linked effect would be to show the devastation on the campaign map, á la an enemy army blackening your lands.
    this might be *very* tricky.

    Another thing- is that 'blackening' effect modadble? ie, is it a GIF?
    cos id like to add smoke plumes, and sparks for fires.....

    oooh im an ambitious lad!

    Cheers all
    HDD
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  6. #6
    Member Member Musashi's Avatar
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    Default Re: I want to make Farmlands destructible

    The blackening effect already happens... It's just slower than in Rome.

    You'll need to go into data\text\export_descr_buildings.txt and change "hinterland_farms" to just "farms"...

    I was actually wrong... I guess you don't have to change the text files any... I just looked in there...
    Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
    -The Maestro Sartori, Imajica by Clive Barker

  7. #7
    Member Member Headlocked's Avatar
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    Default Re: I want to make Farmlands destructible

    hmmm still no joy.

    ~under work~

    Cheers
    HDD
    M2TW: DarthMOD Beta-Team Leader! Hella Yeah!
    http://www.twcenter.net/forums/showthread.php?t=74580

    M2TW: MOD - Increased Musket Smoke: version 1.3A
    http://www.twcenter.net/forums/downl...o=file&id=1119

    When you're Good, you're Good; when you're the Best, you're Irish!

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