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Thread: Age of death bug?

  1. #1

    Default Age of death bug?

    After extensive testing as the English I have discovered that all my generals who die naturally do so between the ages of 60 and 63. Is this a bug or coincidence and can I make it more random?

  2. #2
    Member Member akinkhoo's Avatar
    Join Date
    Jan 2003
    Location
    Singapore
    Posts
    29

    Default Re: Age of death bug?

    they die when hit by lighting, which happens very randomly...

    i need a weathermen, someone should mod it in, get a weathermen; reduces chance of dying in a storm...

  3. #3
    Village special needs person Member Kobal2fr's Avatar
    Join Date
    Nov 2006
    Location
    Paris, France
    Posts
    914

    Default Re: Age of death bug?

    If I'm not mistaken there's a "life expectancy" parameter in the descr_campaign.xml file. Again, I *think* that past said age, generals have a set % chances to snuff it each turn (this seems to be hardcoded though, never found anything regarding this in any file). Or perhaps the parameter just sets the maximum age generals can ever get (not at home, can't check for sure).
    Still, it's better than vanilla MTW1, where generals died at 61, all of them :) (and even with the last patch, generals dead from old age were replaced with a new one with the exact same stats :/ )
    Anything wrong ? Blame it on me. I'm the French.

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