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  1. #1
    drugi Rudolf Maister Member zstajerski's Avatar
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    Default Re:cheates.. need help pls

    doesnt work i eaven tried it with a 16 year old to be sure and still nothink

  2. #2
    Member Member Afro Thunder's Avatar
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    Default Re:cheates.. need help pls

    Try clicking on the character (when he's outside of a settlement), then type move_character this 90,60.
    Proud Strategos of the

  3. #3
    drugi Rudolf Maister Member zstajerski's Avatar
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    Default Re:cheates.. need help pls

    doesnt work

    :(

    is there any cheat to have unlimited movement with my general...??

    i really want those mercenary elephants :)

  4. #4
    Praeparet bellum Member Quillan's Avatar
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    Default Re: cheates.. need help pls

    Well, if your only goal is to hire a unit of elephant mercenaries, you need to do two things. First, make certain it's at least 25-50 turns after the development of gunpowder. Second, put the general on a boat and head him down to the middle east. Both types of mercenary elephants only have a single unit available every 25-50 turns. If you get over there, and if the unit is available, then you can hire it and drag it back.

    Now, if you just want the unit, use two cheats:

    First, use
    Code:
    create_unit London "Mercenary Elephants" 1 0 0 0
    followed by
    Code:
    give_money -2750
    That should bring a unit of elephant arquebus mercenaries in London, and subtract the 2750 florin hiring cost from your treasury.
    Age and treachery will defeat youth and skill every time.

  5. #5
    drugi Rudolf Maister Member zstajerski's Avatar
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    Default Re: cheates.. need help pls

    will try it now
    will let you know
    cause it really is my only goal to have some elephants in england do show them alll :)

  6. #6
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Question Re: cheates.. need help pls

    Quote Originally Posted by Quillan
    Well, if your only goal is to hire a unit of elephant mercenaries, you need to do two things. First, make certain it's at least 25-50 turns after the development of gunpowder. Second, put the general on a boat and head him down to the middle east. Both types of mercenary elephants only have a single unit available every 25-50 turns. If you get over there, and if the unit is available, then you can hire it and drag it back.

    Now, if you just want the unit, use two cheats:

    First, use
    Code:
    create_unit London "Mercenary Elephants" 1 0 0 0
    followed by
    Code:
    give_money -2750
    That should bring a unit of elephant arquebus mercenaries in London, and subtract the 2750 florin hiring cost from your treasury.
    Hi Quillan

    I have questions on that cheat syntax.

    1. Does this work with all units ?
    2. Can i do this with Janissary Musketeers as well ?
    3. What would be the correct syntax to produce a unit of Janissary Musketeers in Constantinople ?


    Thanks.
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  7. #7
    drugi Rudolf Maister Member zstajerski's Avatar
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    Default Re: cheates.. need help pls

    doesnt work for me it gives me:
    unit type not recognised
    but i typed it exactly like u sad, only the money deduction works :(

  8. #8
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: cheates.. need help pls

    Hence the question about syntax.

    Try it without the quotes. You did that already I assume ?
    If you remember me from M:TW days add me on Steam, do mention your org name.

    http://www.steamcommunity.com/id/__shak

  9. #9
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: cheates.. need help pls

    dbl post.
    Last edited by Shahed; 12-26-2006 at 19:50.
    If you remember me from M:TW days add me on Steam, do mention your org name.

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