Results 1 to 8 of 8

Thread: Mod: Age of War

  1. #1

    Lightbulb Mod: Age of War

    MTW2 >>>Age of War<<< version 1.1 full
    -----------------------------------------------------------------------

    This Mod try to bring more realism and at the same time much more fun in the game.






    Installation:
    Simply replace your "Medieval II Total War"folder with my.


    Note:
    This Mod dont overwrite your original files if you follow the installation correct, it put only a folder, shortcut and Age of War.cfg to your "Medieval II Total War"folder. Then click on shortcut and the game will start.



    Version 1.1:
    - All factions playable in campaign (except Timurids, Mongols, Papacy, Aztecs)
    - 40 new regions (royal arms)
    - Unitstats "complete" overworked, more historical now
    - More balance between power of Cavalry and their costs
    - Cavalry now cost much more upkeep (Example: Mailed Knights 400 - Lancers 650)
    - Christian armored units got more armor (read about the Battle of Ascalon)
    - Muslim units got more men (read about the Battle of Ascalon)
    - Some Pikemen units as Swiss, Landsknecht... got better bonus against cavalry (cause of their historical victories)
    - Now real Lanceraiders in the game, f. Ex.: Byzantine Lancers
    - Some other little corrections
    - Kiev Rus minor Mod
    - Major changes to Russian Units ---> to reflect the real military of Rus
    - Ultimate AI Mod (mesut) ---> total new AI experience
    - New victory conditions for all factions
    - "Total" new economy ---> Merchantwars
    - Economy is much more based on trade and merchants
    - More merchants from their buildings
    - Less money from taxes and farms
    - More money from trade
    - More money from merchants (merchants very important)
    - Alans fixed
    - 2 turns one year for winter and summer
    - Crusader units available in custom battles for catholic factions
    - New loading screens and splash screen
    - Population growthrate decreased
    - 2-handed bug fixed (zxiang1983)


    Try it out!

  2. #2

  3. #3

    Default Re: Mod: Age of War

    MTW2 >>>Age of War<<< version 1.1a Addon Barcelona
    -----------------------------------------------------------------------

    This is a fix for Barcelona that could not be attacked at version 1.1
    Its only addon.


    Installation:
    Simply replace your "Medieval II Total War"folder with my.



    Version 1.1a:

    - Barcelona fixed
    - More Rebalance the income in direction merchants and trade


    Download:
    http://files.filefront.com/Age_of_Wa.../fileinfo.html

  4. #4

    Default Re: Mod: Age of War

    MTW2 >>>Age of War<<< version 1.2
    -----------------------------------------------------------------------


    This Mod try to bring more realism and at the same time much more fun in the game.



    Are you ready to rule the world?




    Installation:
    Simply replace your "Medieval II Total War"folder with my.


    Note:
    This Mod dont overwrite your original files if you follow the installation correct, it put only a folder, shortcut and Age of War.cfg to your "Medieval II Total War"folder. Then click on shortcut and the game will start.



    Version 1.2:

    - All factions playable in campaign (except Timurids, Mongols, Papacy, Aztecs)
    - 40 new regions (royal arms) corrected
    - Unitstats "complete" overworked, more historical now
    - More balance between power of Cavalry and their costs
    - Cavalry now cost much more upkeep (Example: Mailed Knights 400 - Lancers 650)
    - Christian armored units got more armor (read about the Battle of Ascalon)
    - Muslim units got more men (read about the Battle of Ascalon)
    - Some Pikemen units as Swiss, Landsknecht... got better bonus against cavalry (cause of their historical victories)
    - Now real Lanceraiders in the game, f. Ex.: Byzantine Lancers, Demi Lancers, Alan Light Cavalry
    - High Level units cost more
    - Shild Wall formation for Viking like units added
    - Many other logical changes for missile units, spearmen units (higher level more bonus against Cavalry or polish nobles, byzantine Spearmen...) and more.

    - Assasins Mod (Assasins more useful)
    - Kiev Rus minor Mod
    - Major changes to Russian Units ---> to reflect the real military of Rus
    - Ultimate AI Mod (mesut) ---> total new AI experience
    - New victory conditions for all factions
    - "Total" new economy ---> Merchantwars
    - Economy is much more based on trade and merchants
    - More merchants from their buildings
    - Less money from taxes and farms
    - More money from trade
    - More money from merchants (merchants very important)
    - More Rebalance the income in direction merchants and trade (final)- Alans fixed
    - Barcelona and Palma fixed
    - 2 turns one year for winter and summer
    - Crusader units available in custom battles for catholic factions
    - New loading screens and splash screen
    - Population growthrate decreased
    - DariusEGs BattleMechanics v0.8 (Harder and more realistic Battles) corrected
    - 2-handed bug fixed (zxiang1983)
    - Skymod (Horsearcher)
    - Projectile-Mod (Darthvader)
    - New faction and units symbols for Byzantines (Kaeserdado)
    - New faction and units symbols for Russians





    DOWNLOAD:
    http://files.filefront.com/Age_of_Wa.../fileinfo.html


    Enjoy!

  5. #5
    Στωικισμός Member Bijo's Avatar
    Join Date
    Dec 2006
    Location
    Η Γη / Κόλαση
    Posts
    1,844

    Default Re: Mod: Age of War

    Looks interesting. Downloading. I'll let you know.
    Emotion, passions, and desires are, thus peace is not.
    Emotion: you have it or it has you.

    ---

    Pay heed to my story named The Thief in the Mead Hall.
    No.

    ---

    Check out some of my music.

  6. #6
    Yes, you like? Member Zanderpants's Avatar
    Join Date
    May 2004
    Location
    Los Angeles, California
    Posts
    359

    Default Re: Mod: Age of War

    There's a problem with the link, it's not working
    "Tell a lie enough times, and it becomes truth."
    ~Joseph Goebbels
    "******* hell are you all 20 watt light bulbs...?"
    ~Abokasee

  7. #7
    Megas Domestikos Member AnthoniusII's Avatar
    Join Date
    Nov 2006
    Location
    Thesalonike Greece
    Posts
    258

    Default Re: Mod: Age of War

    could you give an example of replaicing folder?
    i can't understand what to do...

  8. #8
    Megas Domestikos Member AnthoniusII's Avatar
    Join Date
    Nov 2006
    Location
    Thesalonike Greece
    Posts
    258

    Default Re: Mod: Age of War

    The mod craches with all factions between 1142 to 1146ad and makes the original game crash to!!!!!!!!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO