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Thread: Forcing the A.I to field more challenging armies

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    Village special needs person Member Kobal2fr's Avatar
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    Default Re: Forcing the A.I to field more challenging armies

    There's also something you can change in... I think it was descr_strat.txt ? In which each faction is given a two-word building and troops preference scheme (with words like comfortable mao, trader napoleon etc...).

    The first word is what the given faction will like to build first. Trader emphasizes markets and ports, comfortable builds everything that makes people happy first etc...

    The second word represents army composition preferences. There were quite a few of these, I think you can search for those in the RTW modding forums. I seem to remember that mao was lots and lots of low quality infantry, napoleon was light cav and heavy inf. I think... Can't remember well, but I know there is a detailed post about this in the RTW forum.

    All you have to do is test them and figure out which makes the AI build the army types you like to fight, and edit the descr_strat file accordingly
    Last edited by Kobal2fr; 12-26-2006 at 23:09.
    Anything wrong ? Blame it on me. I'm the French.

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