Has anyone messed with unit regeneration (export_desc_buildings.txt) to see what effect that would have? In my attempts to get more balanced AI armies, I tried the cost method but the problems seemed to be that to get the AI to build a more balanced army you had to raise the cost of ranged units to the point that no one would build any of them. So I've dropped their cost/support to double the defaul. The last night I took the time of modding the building file to decrease the regen rate. I guess I'll find out the effect eventually, was just wondering if someone else had already done it and if so what effect they experienced.
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