Hi Aegis.
Indeed, I'm using a separate mod folder with medmanager.
I'll try to add the lines to my .cfg file...
Hi Aegis.
Indeed, I'm using a separate mod folder with medmanager.
I'll try to add the lines to my .cfg file...
Okay, try modifying the files in the default data folders (make backups of the files you edit) and running the game without activating a mod. I seem to recall there being something about textures not working for separate mod folders, but I don't know if that's your problem. Worth a shot if you're sure you edited the soldier correctly.
Textures work when you're using a mod folder... BUT... Your modeldb file and all your texture files have to be in the base data folder...
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
Originally Posted by Musashi
As an aside, have you found anyway to allow mymod style folders to run new texture files without affecting the vanilla installation, Musashi? It seems fairly pointless otherwise to be able to have several "mymod" folders if each cannot run their own textures and TGAs...
Is there a limit for the number of soldiers you can define? If not, or if it's rather large, any mod you install could just add all soldiers to the database, then merely define which ones they use for their units in the .txts in the mod folder(s).
Aegis: Yeah, but that would require every mod team cooperating to make sure that the modeldb file had EVERY unit, and nobody was using the same name twice...
Either that or trusting the user to install the lines into their DB file manually... and hell... us modders can barely handle that... are you going to trust a user to do it?
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
You mean ghost's like this?:
I don't know where its gone wrong, I edited some sword and bucklar men to look like some highland clansmen. The game loads up fine, so theres no unit_model.modeldb error, the textures are all there, but somethings amiss, even sprites dont show!
Brave Sir Robin ran away.
Bravely ran away, away!
When danger reared its ugly head,
He bravely turned his tail and fled.
Yes, brave Sir Robin turned about
And gallantly he chickened out.
Bravely taking to his feet
He beat a very brave retreat,
Bravest of the brave, Sir Robin!
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