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Thread: HowTo: Set up MTW2 for modding

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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: .bin editor and Python

    Quote Originally Posted by DukeofSerbia
    My computer is on upgrade and when it backs I will check and post results here.

    Anyway,

    What about Python? I downloaded Python 2.5 Windows installer but I see Python 2.5 Windows AMD64 installer?
    What is Python 2.5 Windows AMD64 installer? What is this? I ask that because I have AMD Athlon64 and have they some connections or not?
    Well as it says, it's the installer for AMD 64bit CPUs, so if you have one of those, download the AMD64 version. It's probably not strictly necessary but probably has some more features and/or optimizations.

  2. #2
    It was a trap, after all. Member DukeofSerbia's Avatar
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    Default Re: .bin editor and Python

    Thank you alpaca. I will download Python 2.5 Windows AMD64 installer.
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  3. #3

    Default Re: HowTo: Set up MTW2 for modding

    I ve got the same problem like FvkinFrustrated.So i copied all files similar to msvcp71.dll from main install folder to Tools\Unpacker.I run unpack_all and it asked me the same questions like Fvkin wrote.But when i type Y for all it was working.BUT I COULDNT EDIT IT BECAUSE THERE WAS TOHSE FVKIN QUESTIONS.Well anyway it runs, but i want to edit it like you have recommended.
    Would you know how to do that?

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: HowTo: Set up MTW2 for modding

    You edit batch files by right-clicking them and press on edit... I wrote it's for advanced users for a reason because I wouldn't recommend changing it if you don't know what you're doing ;)

  5. #5

    Default Re: HowTo: Set up MTW2 for modding

    Yeah it is ok now .And i find a topic Mod folder installer and downloaded tool also.However i quiet didnt understand it. I have to install it to the BACKUP file wehre i unpacked M2TW?

  6. #6
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: HowTo: Set up MTW2 for modding

    No, you install it to your MTW2 folder and then copy the files you want to edit into it from your backup folder.

  7. #7

    Default Re: HowTo: Set up MTW2 for modding

    So i chose a way to creat a mod folder.I did all like u wrote and wanted to make some test.
    Code:
    5. Testing
    
    An easy test is editing a screen text file (for example text/imperial_campaign_regions_and_settlement_names.txt ) and replacing one entry with something different. If your change shows up in the game, you're set up fine.

    [code]In the text file you wrote i changed this
    Code:
    {Palermo}Palermo
    {Palermo_Province}Palermo Region
    to this
    Code:
    {MAfiano}Mafiano
    {Mafiano_Province}Mafiano Region
    And the change didnt show.There still was Palermo.How to do that?

  8. #8

    Unhappy Re: HowTo: Set up MTW2 for modding

    I'm trying to run the unpacker but i am getting this:

    This application has failed to start because MSVCP71.dll was not found. Re-installing the application may fix this problem) so, i copied the unpack_all into my main m2tw install folder in which this MSVCP71.dll file is and run the unpacker...
    Now i already had a less than entertaining time re-installing M2 twice i don't feel like doing it again, is there another way around this problem?

    Any help would be much appreciated.
    ....
    The hanged man will kick at anything when the noose starts to tighten around his neck
    ....

  9. #9

    Default Re: HowTo: Set up MTW2 for modding

    Heh, nevermind. I worked around it.
    ....
    The hanged man will kick at anything when the noose starts to tighten around his neck
    ....

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