Oh sorry i clicked on the wrong one !![]()
Im currently doing it now thanks for pointing it out![]()
Oh sorry i clicked on the wrong one !![]()
Im currently doing it now thanks for pointing it out![]()
There Is Never Too Much Jam On a Jam Sandwich
Hi great Tutorial!
I have tried following your tutorial and I have decided to edit the .strings.bin files directly,
where are the .strings.bin files? I have looked in the data folder but all i have is: animations,cursors,fmv,sounds,world
if I have your unpacker what steps don't I need to do?
I don't have medieval2.preference.cfg in my main folder I have medieval2.preference is it good for creating the mymod.cfg?
Thankyou I'm a NOOB
Thanks.Originally Posted by paladinj
You'll have to unpack the files by running tools/unpacker/unpack_all.bat as described in step 1 - the string files will be in data/text then
You should enable "Show known file extensions" in windows, then you will notice that medieval2.preference is actually medieval2.preference.cfg
Hi, this is my first time to mod in MTW2, it seems so complicated compare with RTW which i just edit the descr file with notepad.![]()
I follow the steps and created mymod.cfg and mymod.bat file, however if i double click on mymod.bat it just open the notepad file instead of running the medival 2.exe as instructed? Also, i cant find the "imperial_campaign_regions_and_settlement_names.txt" file after i use the converter in the text folder, all i can find is "imperial_campaign_regions_and_settlement_names.txt.strings"
Meanwhile i have installed the unofficial 1.2 patch on a clean MTW2, if it will work very differently compare with the instruction in this tutorial?![]()
Thx a lot and the mymod.bat file works now, it pop up a dos screen and running the game (just like the 1.1 problem fixer i download here)
However, whenever i get into the selecting faction screen it CTD. I didnt really edit anything in the data folder, perhaps it is a 1.2 leaked patch issues?
What did you copy into the new mod folder? All mod folders need to have certain sub-folders, even if empty: /packs, /data/world, maybe even /custom. Download one of the many M2TW mods, and see their directory structure. You'll find they have a few empty folders which are nevertheless necessary, and just imitate that. We've successfully ported Paeninsula Italica to the M2 modding structure, and it works without a flaw.
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