I use mod folder installer, but game crashed.
Part of the gamelog:
Code:
00:58:08.609 [script.err] [error] Script Error in engmod/data/world/maps/base/descr_regions.txt, at line 972, column 5
couldn't find rebel faction(Fatimid_Rebels), going to set it to (gladiator_uprising)
00:58:08.609 [script.err] [error] Script Error in engmod/data/world/maps/base/descr_regions.txt, at line 981, column 5
couldn't find rebel faction(Saharan_Rebels), going to set it to (gladiator_uprising)
00:58:08.609 [script.err] [error] Script Error in engmod/data/world/maps/base/descr_regions.txt, at line 990, column 5
couldn't find rebel faction(Saharan_Rebels), going to set it to (gladiator_uprising)
00:58:08.609 [script.err] [error] Script Error in engmod/data/world/maps/base/descr_regions.txt, at line 999, column 5
couldn't find rebel faction(Fatimid_Rebels), going to set it to (gladiator_uprising)
00:58:08.609 [script.err] [error] Script Error in engmod/data/world/maps/base/descr_regions.txt, at line 1008, column 5
couldn't find rebel faction(Saharan_Rebels), going to set it to (gladiator_uprising)
00:58:24.546 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
All reffer to rebel factions.
What wrong?
I use M2TW 1.2 with xpack.
No modding yet (all file are original from the installer).
It's late at night so may be I didn't think straight and missed something . I'm giving up for tonight. I will redo the whole process tomorrow.
Edit: nevermind. I fixed it. I delete "slave" from one of the unit but forgot to remove the unit from rebel unit list.
Edit 2: game crashing again after 10 turns into the game.
Log:
Code:
09:56:17.359 [system.rpt] [always] CPU: SSE2
09:56:17.359 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
09:56:17.375 [system.io] [always] mounted pack packs/data_0.pack
09:56:17.375 [system.io] [always] mounted pack packs/data_1.pack
09:56:17.375 [system.io] [always] mounted pack packs/data_2.pack
09:56:17.375 [system.io] [always] mounted pack packs/data_3.pack
09:56:17.375 [system.io] [always] mounted pack packs/data_4.pack
09:56:17.375 [system.io] [always] mounted pack packs/localized.pack
09:57:28.625 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
In mymod\data, which file(s) I need to keep from the unpacked data if I only modify export_descr_buildings.txt and export_descr_unit.txt.
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