Well, the title kinda says it all- in a lot of games we see Baktria taking over the East from Mesopotamia to India within 50 years, so I think they need to be seriously nerfed- and fast.
Besides that I noticed a few other tiny tweaks that do a lot to improve the campaign balance and overall performance:
1)Baktria nerfed (previously stated)
2) Greece re-balanced- Macedon in a more fragile state (what with Pyrrhos and all) and same with the Koinon Hellenon (it's a loose alliance of otherwise bitterly devided cities, how uber can it be? But TA mentioned that it would be fixed in upcoming patch, so the team must already have that one figured out...
3) slow down growth rates- I've suggested that before and in my games I reduce all the base growth rates by a LOT (the highest is 3 or 4 as opposed to 8 or 9) and it seems like cities grow slower (duh) so the map isn't dominated by Large cities by 250 BC and backwater Celtic towns aren't massive, urban, metropolises within decades- save that for vanilla. I haven't seen its affect on the long-term campaign- maybe I'll post a save-game later.
4) Beef up Nomads, including Parthia- I'm sure it's already a team priority so it's a little like suggestion #2 but I wonder if that includes Parthia. I know the team doesn't believe in forcing the AI progression to mirror that of real history but then I can't help but wish that Parthia would expand every now and then, of all the factions they are among the most stagnant in a lot of my games.
just a few suggestions, and hopefully I'll get some useful feedback from other fans and the team!
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