generals, as in named characters(aka family members) or generals as in generals bodyguards?
generals, as in named characters(aka family members) or generals as in generals bodyguards?
In between. Not family members, but named Generals that can command. The kind you get after "Man of the Hour" events.
I know how to mod in just the General's bodyguard. There is a lot written about that on the forums.
What I want is to create governors.
Just add the bodyguard unit (see export_descr_unit.txt for what bodyguard goes with each faction) as a recruitable unit to an appropriate building in export_descr_buildings.txt
For example, if you want the English to recruit generals, add the following line to a building of your chioce (play around with the numbers for different pool and resupply rate):
recruit_pool "NE Bodyguard" 1 0.7 1 0 requires factions { england, }
Recruiting this unit in-game will automatically give you a non-family, named character with a "General" title, like in RTW: BI (and just plain RTW for that matter, though it's not there by default). That is, you'll essentially get a family member with some basic commander attributes that is not part of your family tree, and does not marry/reproduce. For some reason, they seem to end up with low loyalty for me though, but I suppose it could just be bad luck.
If that's not the kind of thing you're after, I don't know what you're talking about.
Last edited by Aegis; 12-29-2006 at 14:50.
That is exactly what I am after. Trying right away.
Thank you.![]()
Loyalty is a function of traits. You'll have to add a trigger to give generals LoyaltyStarter upon creation.
Actually, no, they have the standard loyalty. A trained general triggers some event, but I don't think it's the ComesOfAge one. Judging from the traits I'm seeing, I would guess it's the same one as Man of the Hour captains, but I'll need to do some testing there.
Anyway, the problem is that they seem to get bad traits as well (disloyal etc.), that brings their loyalty down to 2 or 3. Then again, just yesterday, I got one with loyalty 8, so like I said, I might just have had poor luck.
I really like my mini mod. It has let me keep a very tidy family tree.
Generals almost never come out with good traits, so I keep buying them until one with neutral traits comes up. The bad ones I use for rebel hunting. They regenerate and save me some micromanaging.
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