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Thread: Trait question

  1. #1

    Default Trait question

    I'm at turn 67 of my Venice campaign and I was just fooling around with all these commands. I tried increasing my spies ability by opening the console (~) and typing "give_trait GoodSpy 5" (no quotes) but nothing happened. Anyone know why?

  2. #2

    Default Re: Trait question

    You need to specify a character. Either put a character's full (i.e. first + last, sometimes characters don't have last names, though. like Hungary's Istvan) name in the format "give_trait charactername trait x", or isolate your character (in this case, the spy) and type "give_trait this GoodSpy 5".

  3. #3
    Evil Ruler Member sprucemoose's Avatar
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    Default Re: Trait question

    highlight your assassin/spy etc so he goes green on the map,not in a city or army

    and type in give_trait this GoodSpy 5,you put the this bit in so you dont have to type in his name

    and bobs your auntie!
    To the Sprucemoose Smithers "but sir",click,"I said get in!"

  4. #4
    Still warlusting... Member Warluster's Avatar
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    Default Re: Trait question

    I have an OT question, I tried the cheat of Create_unit and all that, the message said "Garrison already full" even though there was only 2 units in the Garrison! I wrote
    create_unit Leon Musketeer amount 1 experince 1 armour 1 weapon 1

  5. #5
    Cynic Senior Member sapi's Avatar
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    Default Re: Trait question

    Just a stab in the dark, but were you trying to do so before gunpowder was invented?

    From what i know you're best off creating a unit in the field anyway...
    From wise men, O Lord, protect us -anon
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  6. #6
    Still warlusting... Member Warluster's Avatar
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    Default Re: Trait question

    yeah, it was my very first turn I tried it

  7. #7
    Senior Member Senior Member katank's Avatar
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    Default Re: Trait question

    Nah, you shouldn't have the amount label etc. Also, put the name in quotes. This should work:

    create_unit Leon "Musketeer" 1 1 1 1

  8. #8
    Praeparet bellum Member Quillan's Avatar
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    Default Re: Trait question

    I think it's "Musketeers" rather than the singular term. Honestly, I use that cheat a lot, as a counter to the bug of training or retraining troops with experience. It's incredibly frustrating sometimes. Between the world HQ, a Swordsmith's Guild HQ and a Horse Breeder's Guild HQ, I can recruit Hospitallers with 6 xp each. I recruit 3, and they all come out with 0 xp. I retrain them (at another 440 florins each) and none of them gain xp. I retrain all of them again (paying again) and this time one of the three has 6 xp. Repeat ad nauseum. So now I just create them normally, and if they come out without experience I disband them and use the cheat to create 3 that have the correct amount of experience.
    Age and treachery will defeat youth and skill every time.

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