1 point of Chivalry adds 0,5 to the population growtg, AFAIK. So you can use chivalrous governors to boost your cities/castles.
1 point of Chivalry adds 0,5 to the population growtg, AFAIK. So you can use chivalrous governors to boost your cities/castles.
Basically what's been said already - chivalry helps with keeping settlements in good order and dread lowers your enemy's moral (and, i believe, gives a 'fear' boost to public order)
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
Just a side note-
Dread is great in the late game when your cities are already too big, or cities that grow too fast for you to keep up with buildings (cordoba).
Chivalry is great in the early game when you need the population boost to get your cities jumpstarted.
If I wanted to be [jerked] around and have my intelligence insulted, I'd go back to church.
-Bill Maher
I'd add, dread and chivalry are on the same scale, and are mutually exclusive.
You can't have dread and chivalry together.
DAGNABBIT! No wonder I could'nt get TuTUSH the Dreaded Chivalrous Beaver.
Just wanted to add that as I did'nt know it myself and was really hoping for both in one general.
If you remember me from M:TW days add me on Steam, do mention your org name.
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Oh, and Dread/Chivalry adds points to some guild scores (like Assassin's/Hashashim's Guild or Woodsman's Guild), check here:
https://forums.totalwar.org/vb/showthread.php?t=75649
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