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Thread: Dread / Chivalry

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  1. #1

    Default Re: Dread / Chivalry

    1 point of Chivalry adds 0,5 to the population growtg, AFAIK. So you can use chivalrous governors to boost your cities/castles.

  2. #2
    Cynic Senior Member sapi's Avatar
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    Default Re: Dread / Chivalry

    Basically what's been said already - chivalry helps with keeping settlements in good order and dread lowers your enemy's moral (and, i believe, gives a 'fear' boost to public order)
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  3. #3

    Default Re: Dread / Chivalry

    Just a side note-

    Dread is great in the late game when your cities are already too big, or cities that grow too fast for you to keep up with buildings (cordoba).

    Chivalry is great in the early game when you need the population boost to get your cities jumpstarted.
    If I wanted to be [jerked] around and have my intelligence insulted, I'd go back to church.
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  4. #4
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Dread / Chivalry

    I'd add, dread and chivalry are on the same scale, and are mutually exclusive.

    You can't have dread and chivalry together.
    DAGNABBIT! No wonder I could'nt get TuTUSH the Dreaded Chivalrous Beaver.

    Just wanted to add that as I did'nt know it myself and was really hoping for both in one general.
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  5. #5

    Default Re: Dread / Chivalry

    Oh, and Dread/Chivalry adds points to some guild scores (like Assassin's/Hashashim's Guild or Woodsman's Guild), check here:
    https://forums.totalwar.org/vb/showthread.php?t=75649

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