"So gaol #2 is not training too many troops."
I guess I should have qualified this, but I stated it rather from an economic point of view, particularly so you don't leave expensive to maintain troops in other than frontline positions. I also use a lot of spies and basically know how much defense I'll need, not only does that hurt order in the ai cities it allows me to sa ve considerable $'s. But I take your points regarding ai's and their inclination to attack.
On the flip side of that i like the desperate defense scenario with a few troops. I 'taunt' the ai if you like to attack and get whipped.
eg. I defended with a few spears and crossbows against an attack of one dismounted knight stack/several feudal knights/general and was able to delay the ram's attack long enough for it to be destroyed by a suicide foray of spears, so the attack failed.
" So goal #2 is training just enough troops to do the job required" would I guess be better put.
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