OK so... running sieges I've noticed a problem lately. It's happened in a couple battles.
When I get attacked, and am in a castle, my cannon towers do NOTHING. I have to sit back with nothing but archers while my walls get hammered to pieces by artie. Is this a bug? Or is there some feature I'm missing?
Also, does anyone know if they are ever going to give players control over their settlement towers' firing and target priorities? I'm really sick of my towers firing at ridiculous and irrelevant targets while sitting there as commander I can't tell them not to. (For example, firing on fleeing peasants while a ram gets rolled up to my gates without a shot aimed at it.)
Thirdly, are we ever going to be able to put our own artie on the walls at least? It seems strange to be disallowed to, in most cases field pieces trapped in a sieged city would have been put to use up there.
And finally... it would be nice if some weapons could enter the fight loaded for goodness sake! While I understand siege weapons it would necessarily be a big deal, but when I'm defending my gates with a ribault, every single time I give the order to shoot, at the first possible time for them to target an enemy at all, they stand around trying to load the thing and get run over by cav coming through the gates. That almost breaks the suspension of disbelief. Honestly, defensive anti-personnel pieces like that would always be loaded long before the gates are being hammered. Perhaps a "Load your weapons" command could be added for us?
I know this isn't CA's site, but if I'm throwing this stuff out there I wouldn't mind some ideas for why any changes like this could be bad. But as you can tell some recent sieges have me a bit annoyed.![]()
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