http://files.filefront.com/export_de.../fileinfo.html
It's now fairly well balanced, but I'd be interested in seeing peoples opinions.
Mods:
Armour and defence values uniformly increased.
Morale doubled except for peasant units.
All primary and secondary hand to hand weapons have had thier attack values halved +1
Missile attack values decreased by 1 in most cases.
All units except peasant/peasant archers have increased hitpoints by 1. For reasons of balance, general units remain at 2 hp- yet will still beat all other cav 1 v 1.
Heavy cavalry units reduced to 40 men on huge settings.
Light cavalry reduced to 60 men on huge settings.
Generals guard cavalry reduced to 30 men on huge settings.
-Heavy cavalry are still deadly when they perform a formed charge against all but your heavy armoured and shielded line troops.
The non-militia pike units (i.e, the well trained pike) have had thier secondary swords removed. They are now far more effective.
Field artillery unit cost in campaign increased significantly to lower A.I's field usage of them (won't work on VH as the A.I is given far too much money)
All foot missile units have had thier costs increased to help the A.I balance the forces it purchases.
Best played with VH battles.
Feel free to comment and suggest.